Redesigning Educational Videos for Deaf and Hard-of-Hearing Learners

Authors
Si Chen, Haocong Cheng, Suzy Su, Lu Ming, Sarah Masud, Qi Wang, Yun Huang
Year
2026
Publication
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems (CHI '26)
DOI
10.1145/3772318.3791470
Standards Referenced
WCAG, Universal Design for Learning

Summary

Educational videos have exploded in higher education and online learning, but accessibility guidance for d/Deaf and Hard-of-Hearing (DHH) learners has barely moved beyond captions and transcripts. Chen and colleagues argue this is a theoretical gap as much as a practical one: Mayer's Cognitive Theory of Multimedia Learning assumes a dual-channel (visual + auditory) processing model, yet DHH learners who rely primarily on vision are forced to process captions, on-screen text, speaker, diagrams, and animations through a single overloaded channel. The paper proposes motion-driven design — using animation, timing, typography, and overlays to re-sequence visual information — as a way to adapt multimedia learning theory for single-channel learners. The authors conducted a three-phase study around a 15-minute Coursera video on Augmented Reality. Phase 1 was a formative study with six DHH college students and three DHH-experienced instructors, who annotated the video with 105 challenge-suggestion pairs across nine participants; thematic analysis yielded four recurring delivery challenges and four corresponding design ideas. Phase 2 evaluated the design ideas with 16 DHH learners using 17 original/revised video-clip pairs, NASA-TLX cognitive load measures, and Learning Cognitive Demand Likert scales from MLT. Phase 3 asked six DHH educators to judge how each idea applied to talking-head, screencast, animation, hand-drawing, programming, interview, recorded classroom, and slide-based video types.

Key Findings

The four design ideas are D-Illustrate (replace irrelevant/monotonous visuals such as static talking-heads with relevant graphics), D-Align (use overlays, shading, and sequencing to sync visuals to the caption moment and prevent split attention), D-Declutter (use typography to emphasise essential on-screen text and fade irrelevant text rather than removing it), and D-Slowdown (insert micro-breaks and slow fast visuals to allow caption reading). Mixed linear model analysis of the TLX data (n=16) showed D-Illustrate produced the strongest, most consistent gains - significant reductions in mental demand, physical demand, and temporal pressure, plus significantly increased learning satisfaction (EMM +1.15, p<.001). D-Align and D-Declutter improved satisfaction only; D-Slowdown produced no significant TLX changes and was often perceived as unnatural, especially for talking-heads and speech-driven scenes. On LCD scales, D-Illustrate was strongest for Focusing on Essential Information (M=5.50) and Fostering Connection between Text and Image (M=5.46). Educators in Phase 3 mapped the ideas to a 2x2 visual-load x textual-load taxonomy: D-Illustrate fits low-visual contexts, D-Align fits visually complex contexts (slides, coding, hand-drawing), D-Declutter fits text-heavy contexts, and D-Slowdown fits high-textual-load contexts but must be applied selectively. Some deaf signers reported no synchronisation benefit, highlighting individual residual-hearing differences.

Relevance to Practice

For practitioners producing educational or training video, this paper reframes DHH accessibility as more than caption quality. The single-channel reality means even a perfectly captioned talking-head can overwhelm a DHH learner because the caption, slide text, and speaker all compete for one visual channel. The 2x2 load taxonomy in Table 4 is directly actionable: match the design technique to the visual and textual load of the content rather than applying one rule everywhere. Be cautious with uniform slowdowns - learners found them unnatural and infantilising. Limitations: a single AR video, a predominantly culturally-Deaf signing sample, no learning-outcome measures, and US university context. The findings likely don't generalise to mobile/TikTok-style content, DeafBlind learners (colour typography is inaccessible via braille), or DHH learners with low literacy. The work opens a clear research line on AI-assisted video editing for accessibility, though current generative tools were judged inadequate for the required precision.