Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
104 results found tagged sonification.
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ReCog: Supporting Blind People in Recognizing Personal Objects
ReCog is a smartphone application designed to help blind users recognize their own personal objects — items like specific clothing, handmade goods, medicines, or family photos that cannot be identified by general-purpose recognizers such as Seeing AI…
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Haptic comparison of size (relative magnitude) in blind and sighted people
Douglas and Willson's Assets '07 paper is a controlled psychophysical study of how blind and sighted users compare relative magnitude using a PHANToM force-feedback device — the workhorse haptic input-output device of the era. The motivating problem …
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PLUMB: An Interface for Users Who are Blind to Display, Create, and Modify Graphs
This demonstration paper presents the latest version of PLUMB (exPLoring graphs at UMB), extending it beyond passive graph exploration to include the ability for blind and sighted users to create and modify graphs. The original PLUMB system displayed…
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Using an Audio Interface to Assist Users Who are Visually Impaired with Steering Tasks
This paper presents results from an ongoing study of PLUMB (exPLoring graphs at UMB), a software system that uses audio feedback and a pen-based Tablet PC interface to make relational graphs and diagrams accessible to users who are blind. Graphs — co…
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Task Analysis for Sonification Applications Usability Evaluation
This poster paper from University Malaysia Sabah and the University of York proposes a task analysis framework for evaluating the usability of sonification applications — software that transforms data into sound representations. The author argues tha…
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A General HCI Framework of Sonification Applications
This paper proposes a general HCI framework for understanding and evaluating sonification applications — software that uses non-speech sound to represent data or information. The authors define sonification as having three main elements: Goal (for un…
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Designing Auditory Displays to Facilitate Object Localization in Virtual Haptic 3D Environments
This paper investigates five different auditory display designs to help blind users locate objects in a virtual haptic 3D environment explored with a PHANToM Desktop haptic device. While haptic devices give visually impaired users the ability to expl…
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PLUMB: Displaying Graphs to the Blind Using an Active Auditory Interface
This short paper presents PLUMB (exPLoring graphs at UMB), a system developed at UMass Boston that enables blind users to explore relational graphs through an active auditory interface on a tablet PC. The system addresses a fundamental barrier in com…
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iSonic: Interactive Sonification for Non-visual Data Exploration
This paper presents iSonic, an interactive sonification tool developed at the University of Maryland Human-Computer Interaction Lab that enables vision-impaired users to explore geo-referenced statistical data such as population distribution, crime r…
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The Audio Abacus: Representing Numerical Values with Nonspeech Sound for the Visually Impaired
This paper introduces the Audio Abacus, a novel sonification application that transforms exact numerical values into sequences of non-speech tones, following the analogy of a physical abacus where each digit is represented by a distinct sound. Unlike…