Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
104 results found tagged sonification.
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Planning Your Journey in Audio: Design and Evaluation of Auditory Route Overviews
This research develops and evaluates an auditory route overview system that enables blind users to preview walking routes before embarking on journeys. The system addresses a critical gap: while many navigation aids support live guidance, few tools a…
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The Accessibility of Data Visualizations on the Web for Screen Reader Users: Practices and Experiences During COVID-19
This comprehensive mixed-methods study examines data visualization accessibility through three complementary investigations: an accessibility audit of 87 COVID-19 visualizations, an online survey of 127 screen reader users, and contextual inquiry wit…
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IMAGE: An Open-Source, Extensible Framework for Deploying Accessible Audio and Haptic Renderings of Web Graphics
This paper introduces IMAGE (Internet Multimodal Access to Graphical Exploration), an open-source software framework designed to help accessibility practitioners create and deploy audio and haptic representations of web graphics. The authors address …
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It's Hip to Be Square: A Tangible User Interface for Quadrilateral Learning
This paper presents the Smart Quad, a tangible user interface (TUI) designed to make geometry learning accessible through physical manipulation of four-sided shapes. The Smart Quad pairs via Bluetooth with the PhET Quadrilateral Simulation, creating …
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Nonvisual Access to an Interactive Electric Field Simulation: Work in Progress
This demonstration paper presents work-in-progress on making the PhET Project's Radiating Charge physics simulation accessible to blind users through audio representation. The PhET Project offers over 130 interactive science simulations downloaded mo…
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Using Dynamic Audio Feedback to Support Peripersonal Reaching in Visually Impaired People
This demonstration paper explores how dynamic audio feedback can help blind and visually impaired people locate and reach for objects in their immediate (peripersonal) space. The research addresses an important developmental challenge: blind children…
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Towards Large Scale Evaluation of Novel Sonification Techniques for Non Visual Shape Exploration
This paper presents six sonification techniques for exploring shapes on touchscreen devices and evaluates them through Invisible Puzzle, an iPhone application enabling large-scale unsupervised testing. The research addresses a critical need: people w…
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Eyes-free Exploration of Shapes with Invisible Puzzle
This paper presents Invisible Puzzle Game, an iPhone application that uses sonification techniques to enable people who are blind or visually impaired to explore shapes on touchscreen devices. Image exploration is fundamental for developing visuospat…
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Tag Thunder: Towards Non-Visual Web Page Skimming
This demonstration paper presents Tag Thunder, an audio equivalent of visual tag clouds designed to bring skimming capabilities to blind web users. When sighted people access a web page, they first skim the content — rapidly scanning layout, typograp…
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Using Dynamic Audio Feedback to Support Peripersonal Reaching in Young Visually Impaired People
This paper investigates whether dynamic audio feedback — sound that changes based on the proximity between a reaching hand and target objects — can improve the accuracy of peripersonal reaching (reaching within arm's length) for blind and visually im…