Articles
Original articles on digital accessibility, research, and practice.
2 results found tagged extended reality.
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Extended Reality and Accessibility: What 51 Research Papers Tell Us About Making Virtual and Augmented Worlds Inclusive
The promise is immense. The barriers are real. Drawing on 51 peer-reviewed papers from the A11y Paradise database, this article maps what accessibility researchers have discovered, built, and tested across the XR landscape — from non-visual VR gaming to haptic sound substitution, wheelchair-embodied accessibility assessment, and the complex identity politics of disability in virtual worlds.
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The Right to Shape Sound: How Accessibility Research Is Rethinking Music Composition and Performance
Music is an inherently aural art form — so why is music technology so deeply inaccessible? This article examines 29 peer-reviewed papers on making music composition and performance accessible, from the bleak software landscape facing blind producers to vibrotactile alternatives that free the audio channel, text-based composition tools, brain-controlled robotic performance arms, Deaf sonic agency, and the consistent finding that community-designed music technology outperforms external design.