Glossary

Searchable terminology from accessibility, web standards, and related fields.

899 results found in Assistive Technology.

Currency Accessibility (Accessible Currency, Banknote Accessibility)
The design of physical money — coins and banknotes — so that people with visual impairments or other disabilities can independently identify and use different denominations. Many countries produce ban…
Cursor Assistance (Pointer Assistance, Mouse Assistance)
Software techniques that modify cursor behavior to make pointing and clicking easier for users with motor impairments. Cursor assistance encompasses a range of approaches including enlarging the effec…
Cursor Freeze (Pointer Freeze, Steady Clicks)
An assistive technology technique that locks the cursor position in place during mouse button clicks, preventing the cursor from moving between the press and release of the button. This addresses a co…
Cyber Crumb (Digital Crumb, Electronic Breadcrumb)
A concept in accessible wayfinding where tiny, inexpensive solar-powered digital chips are placed along building walkways like a trail of breadcrumbs, storing location-specific information that can be…
CyberGlove (CyberGlove II)
A wearable motion-capture device in the form of a lightweight, elastic glove instrumented with bend sensors that measure the angles of finger joints during hand movement. CyberGloves are widely used i…
DALL-E (DALL-E 2, DALL-E 3, DALLE)
A family of text-to-image generative AI models developed by OpenAI that produces images from natural-language prompts. DALL-E models are widely used by content creators, including people with disabili…
DECTalk
A text-to-speech synthesis system originally developed by Digital Equipment Corporation in the 1980s, using rule-based formant synthesis to generate speech from text input. DECTalk offered several pre…
DIY Accessibility (Do-It-Yourself Accessibility, Grassroots Accessibility)
An approach in which disabled people, their families, or proximate makers design and fabricate their own accessible artefacts—assistive tools, tactile labels, adapted clothing, switch-accessible toys—…
DIY assistive technology (DIY-AT, Maker assistive technology, Open-source AT)
Assistive devices and tools created or customised by end users, volunteers, or makers using accessible fabrication methods such as 3D printing, laser cutting, and off-the-shelf components. DIY-AT offe…
DTMF (Dual-Tone Multi-Frequency, Touch-Tone)
DTMF (Dual-Tone Multi-Frequency) is the signaling system used when pressing keys on a telephone keypad, where each key press generates a unique combination of two audio frequencies. In accessibility c…
Data Minimization
A privacy principle requiring that organizations collect, process, and retain only the minimum amount of personal data necessary to accomplish a specific purpose. For assistive technology users, data …
Data Protection (Data Privacy)
The practices, policies, and legal frameworks governing how personal information is collected, stored, processed, and shared by organizations. For assistive technology companies, data protection is es…
Data sonification (Auditory graph, Audio chart)
The representation of data values through non-speech audio, typically by mapping numerical values to auditory parameters such as pitch, volume, duration, or timbre. Data sonification makes charts and …
Data-based Synthesis (Corpus-based Synthesis, Unit Selection Synthesis)
A speech synthesis technique that generates speech by selecting and concatenating segments from a large database of prerecorded human speech, rather than using rules to generate acoustic waveforms fro…
Dead Time (Wait Time, Idle Time)
In scanning-based assistive technology interfaces, the period during which a user must passively wait before they can make their next input action. In row-column scanning, dead time occurs while waiti…
Debounce (Debounce Filter, Key Debounce, Bounce Key Filter)
A keyboard accessibility feature that filters out unintended extra keypresses caused by tremor or imprecise motor control. When enabled, the system ignores rapid successive activations of the same key…
Decision Delay (Cognitive Delay, Selection Delay)
The time a user spends deciding whether to accept or reject a suggestion from a predictive system, such as a word prediction list on an assistive technology device or keyboard. Decision delay is a cog…
Decision-Theoretic Planning (Decision-Theoretic Approach)
A computational approach to planning that uses mathematical models of decision-making under uncertainty, most commonly Markov Decision Processes (MDPs), to select optimal actions based on the current …
Deconvolution
A computational process that reverses the blurring effects of convolution in an optical or imaging system. In the context of visual accessibility, deconvolution is used to pre-process images displayed…
Defluffing (Content Defluffing, Clutter Removal)
The process of removing non-essential visual elements from a web page — such as banners, advertisements, decorative images, and sidebar content — to expose the core information content more directly t…