Glossary

Searchable terminology from accessibility, web standards, and related fields.

49 results found in Hardware.

Alternative input device (Alternative access method, Switch access)
Any input method that replaces or supplements standard keyboard, mouse, or joystick interfaces to enable people with motor impairments to operate computers, wheelchairs, and other technology. Examples…
Augmented reality (AR)
A technology that overlays digital information — such as text, images, highlights, or 3D objects — onto the user's view of the real world, typically through smart glasses, head-mounted displays, or sm…
Bluetooth (BLE, Bluetooth Low Energy)
A short-range wireless communication standard used to exchange data between devices over distances of up to approximately 30 metres. In accessibility, Bluetooth is widely used in assistive technology:…
Braille display (Refreshable braille display, Braille terminal)
An electromechanical device that renders text as tactile braille characters using small pins that raise and lower dynamically. Braille displays connect to computers and mobile devices, enabling blind …
Charge-Coupled Device (CCD)
An electronic light sensor used in cameras and scanners that converts light into electrical signals. CCDs capture images by accumulating electric charge in proportion to the intensity of light hitting…
Depth Camera (Depth Sensor, RGB-D Camera, 3D Camera)
A depth camera is a device that captures both standard visual imagery and per-pixel distance information, producing a 3D representation of the scene. Technologies include structured light (projecting …
Digital Signal Processor (DSP)
A specialised microprocessor designed to perform mathematical operations on digital signals in real time, such as filtering, compression, and pattern recognition. In assistive technology, DSPs are use…
Digital fabrication (Fab, Digital manufacturing)
The process of creating physical objects from digital designs using computer-controlled tools such as 3D printers, laser cutters, and CNC machines. In accessibility contexts, digital fabrication enabl…
Dual Channel Audio (Dual Audio Channel, Two-Channel Audio)
An audio configuration that provides two independent, simultaneous audio streams to a user, typically through separate channels in a headset. In assistive technology, dual channel audio is important f…
Electromagnetic Tracking (Magnetic Tracking, 6-DOF Tracking)
Electromagnetic tracking is a position and orientation sensing technology that uses electromagnetic fields to determine the location and rotation of a sensor in three-dimensional space. Systems like t…
Embedded System (Embedded Device, Embedded Computer)
A specialised computer system designed to perform a dedicated function within a larger device, typically operating with real-time constraints and limited resources. Unlike general-purpose computers, e…
FPGA (Field-Programmable Gate Array)
An integrated circuit that can be configured by the user after manufacturing to implement custom digital logic. FPGAs contain an array of programmable logic blocks and interconnects that can be reprog…
Flatbed Scanner (Desktop Scanner, Document Scanner)
A device that uses a flat glass surface on which documents or books are placed face-down to be digitised by a sensor that moves beneath the glass. In assistive technology, flatbed scanners have been u…
Form Factor (Device Form Factor, Handset Form Factor)
Form factor refers to the overall physical size, shape, weight, and mechanical configuration of a device — for mobile phones this includes distinctions like candy-bar, clamshell (flip), slide-out keyb…
Graphics Tablet (Drawing Tablet, Pen Tablet, Digitiser Tablet)
An input device consisting of a flat surface on which a user draws or points with a stylus to interact with a computer. Graphics tablets translate the position and pressure of the stylus into cursor m…
Haptic Device (Haptic Interface, Force-Feedback Device, Tactile Device)
A hardware device that provides tactile or force feedback to users, enabling them to feel virtual objects, textures, resistance, or vibrations. Haptic devices range from simple vibration motors in sma…
HoloLens (Microsoft HoloLens)
A self-contained, wearable mixed reality headset developed by Microsoft that overlays interactive holograms onto the user's real-world environment. HoloLens uses spatial mapping, gaze tracking, gestur…
Impulse Engine (Impulse Engine 3000)
The Impulse Engine 3000 was a force-feedback haptic device manufactured by Immersion Corporation in the 1990s, used for research into haptic interfaces and virtual reality. The device featured a probe…
Inertial measurement unit (IMU)
A sensor device that combines accelerometers, gyroscopes, and sometimes magnetometers to measure and report body movement, orientation, and gravitational forces. IMUs are widely used in assistive tech…
Keypad (Numeric Keypad, Phone Keypad, Small Keypad)
A keypad is a compact input device with a small number of keys, typically arranged in a 3x4 grid (phone keypads) or other constrained layouts. In accessibility contexts, keypads are relevant both as t…