Glossary

Searchable terminology from accessibility, web standards, and related fields.

110 results found in Human-Computer Interaction.

User Frustration (Computer Frustration, Technology Frustration)
The emotional response experienced by users when technology fails to meet their expectations or prevents them from completing tasks. User frustration can be caused by errors, confusing interfaces, ina…
User Interface Agent (Interface Agent, Software Agent, Assistant Agent)
A software component that observes user behaviour and the state of an application, then unobtrusively offers help — suggestions, shortcuts, summaries, or warnings — to reduce workload or prevent error…
User-System Model (User-System Interaction Model)
A conceptual model that describes the relationship between a user and the technology system they interact with, taking into account the user's abilities, preferences, and needs alongside the system's …
Voice Assistant (Smart Speaker, Voice-Activated Assistant, Conversational Agent)
A software application that uses speech recognition and natural language processing to respond to voice commands and perform tasks. Common examples include Amazon Alexa, Google Assistant, and Apple Si…
WIMP (Windows Icons Menus Pointer)
An acronym for Windows, Icons, Menus, and Pointers — the dominant graphical user interface paradigm used by most desktop operating systems since the 1980s. WIMP interfaces rely on a pointing device (t…
Wizard of Oz (WoZ, Wizard of Oz Testing, Wizard of Oz Prototyping)
A research and design method in which a human operator (the "wizard") secretly controls or simulates system responses that participants believe are automated. In accessibility research, Wizard of Oz s…
Wizard-of-Oz (WOZ, Wizard of Oz Method, WOZ Study)
A research methodology where participants interact with what they believe is an autonomous system, but a human "wizard" is secretly operating it behind the scenes. Named after the 1939 film, this tech…
Wizard-of-Oz Study (WOz Study, Wizard of Oz Method, WOz Technique)
A research methodology in human-computer interaction where participants believe they are interacting with an autonomous system, but a hidden human operator (the "wizard") is actually controlling some …
Wrapping (Focus Wrapping, Cursor Wrapping)
An interface navigation technique where the focus or cursor automatically returns to the beginning of a line, list, or group of elements when it reaches the end, or vice versa. In accessible interface…
Zipf's Law
A statistical observation that in any natural language corpus, the frequency of a word is inversely proportional to its rank in the frequency table. The most common word occurs roughly twice as often …