Glossary
Searchable terminology from accessibility, web standards, and related fields.
8 results found in display technology.
- Field of View (FoV, Viewing Angle)
- The angular extent of the observable world visible at any given moment. In the context of head-mounted displays like the HoloLens 2, the field of view refers to the area in which virtual content can b…
- Heads-Up Display (HUD)
- A transparent or overlay display that presents information in the user's direct line of sight without requiring them to look away from their current viewpoint. Originally developed for aviation, HUDs …
- High Contrast Mode (High Contrast, High Contrast Display)
- An operating system or browser display setting that increases the visual distinction between foreground and background elements by using a limited colour palette with strongly contrasting colours, typ…
- Microsoft HoloLens (HoloLens, HoloLens 2)
- A self-contained, optical see-through mixed reality headset developed by Microsoft that overlays holographic content onto the real world. The HoloLens 2 features hand and eye tracking, spatial mapping…
- Pre-compensation (Display Pre-compensation, Image Pre-compensation)
- A technique in which images displayed on a computer screen are mathematically modified in advance to counteract the visual aberrations of the viewer's eye. Rather than relying on corrective lenses or …
- Refreshable Graphics Display (Tactile Graphics Display, Dynamic Tactile Display)
- A device that presents tactile graphics and diagrams through an array of pins that can be individually raised or lowered to create dynamic, changeable tactile patterns. Unlike static tactile graphics …
- See-Through Display (Optical See-Through Display, Transparent Display, OST Display)
- A display technology that allows users to view digital content overlaid on the real world by projecting images onto a transparent or semi-transparent surface. Unlike opaque (occlusive) displays that b…
- Visual Fatigue (Eye Strain, Asthenopia, Visual Strain)
- Discomfort, tiredness, or reduced visual performance resulting from prolonged or intensive visual tasks. For people with low vision, visual fatigue can occur more quickly because they must exert great…