Glossary

Searchable terminology from accessibility, web standards, and related fields.

89 results found in input methods.

Touch Drift (Finger Drift)
The displacement of a finger's contact point on a touchscreen between the initial finger-down position and the final finger-up position during a single touch interaction. Touch drift measures how far …
Touch-Free Interaction (Contactless Interaction, No-Touch Interface)
Interaction with digital systems without physically touching any device surface, achieved through gestures, voice, eye tracking, brain-computer interfaces, or proximity sensors. Touch-free interaction…
Unimanual Input (One-Handed Input, Single-Handed Interaction)
Interaction techniques designed to be operated with only one hand, enabling access for users who cannot use both hands due to disability, injury, or situational constraints. In VR contexts, unimanual …
Unistroke Gesture (Single-Stroke Gesture, Unistroke)
A unistroke gesture is a shape or symbol drawn in a single continuous stroke on a touch screen or digitizer, which is then recognized by software as a specific command or input. In accessible interfac…
Voice Command (Voice Control, Spoken Command)
An input method where users speak predefined words or phrases to control software or perform actions. In assistive technology, voice commands enable hands-free and eyes-free interaction, allowing user…
Voice Input (Voice Control, Voice Command, Speech Input)
An input modality that allows users to control devices, enter text, or issue commands using spoken language, typically processed through speech recognition technology. Voice input is an essential acce…
Voice Recognition (Speech Recognition, Voice Control, Voice Input)
Technology that identifies and processes human speech to convert it into text or execute commands. Voice recognition serves as a critical assistive technology for people with motor disabilities who ca…
Word Prediction (Predictive Text, Word Completion)
A text input feature that suggests complete words based on the characters already typed, using language models to anticipate the most likely intended word. In assistive technology, word prediction is …
Wrist Gesture (Wrist-Based Gesture, Hand Gesture Input)
A movement of the wrist or hand used as an input command for interacting with wearable devices, particularly smartwatches. Wrist gestures enable one-handed, eyes-free interaction by allowing users to …