Glossary
Searchable terminology from accessibility, web standards, and related fields.
10 results found in intervention.
- Applied Behavioral Analysis (ABA, Behavioral Analysis, Behaviour Analysis)
- Applied Behavioral Analysis (ABA) is a scientific approach to understanding and changing behavior through systematic observation, measurement, and evidence-based intervention. In accessibility and dis…
- Applied Behavioural Analysis (ABA, Applied Behavior Analysis)
- A therapeutic approach based on behaviorist principles that uses reinforcement and conditioning to modify behaviour, widely used with autistic children. ABA has become increasingly controversial withi…
- Behavioral Intervention (Behavior Intervention, Applied Behavior Analysis, ABA)
- A systematic approach to understanding and modifying behavior, most commonly applied to support children with autism, ADHD, and other neurodevelopmental conditions. Behavioral intervention uses eviden…
- Digital Intervention (Digital Health Intervention, Technology-Based Intervention)
- A health or behavioural support programme delivered through digital technology such as apps, games, or web platforms. Digital interventions for accessibility include cognitive training tools for peopl…
- Discrete Trial Training (DTT, Discrete Trial Teaching, Discrete Trial Instruction)
- A structured teaching method used primarily with autistic children in which skills are broken down into small, distinct components and taught through repeated, controlled trials. Each trial follows a …
- Early Intervention (EI, Early Childhood Intervention)
- Early intervention refers to services and supports provided to infants and young children (typically from birth to age six) who have developmental delays, disabilities, or conditions that place them a…
- Errorless Learning (Errorless Teaching, Error-Free Learning)
- Errorless learning is a teaching methodology that structures tasks so that learners are guided toward correct responses and prevented from making mistakes during the learning process. In accessible te…
- Micro-Prompting (Step Prompting, Task Segmentation)
- An assistive technology approach that breaks complex multi-step tasks into individual sub-steps, presenting each step one at a time to guide users through completion. Originally developed to support p…
- Serious Game (Serious Games, Applied Game)
- A game designed for a primary purpose beyond entertainment, such as education, training, health intervention, or cognitive rehabilitation. In accessibility and healthcare contexts, serious games are u…
- Social Skills Training (SST, Social Skills Intervention)
- A behavioral intervention approach that teaches interpersonal skills through instruction, modeling, rehearsal, and feedback. For individuals with autism spectrum disorder or social communication diffi…