Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
13 results found tagged multimodal.
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Designing a Generative AI-Assisted Music Psychotherapy Tool for Deaf and Hard-of-Hearing Individuals
Choi and colleagues designed, built, and evaluated a generative-AI music psychotherapy tool co-designed with licensed Korean music therapists for deaf and hard-of-hearing (DHH) users. The work is motivated by the observation that music psychotherapy …
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The EasyCog Dataset: Towards Easier Cognitive Assessment with Passive Video Watching
This paper introduces EasyCog, the first large-scale multimodal dataset designed for low-burden, low-cost cognitive assessment using passive visual engagement. The core motivation is to address well-documented limitations of standard clinical cogniti…
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Sasayaki: Augmented Voice Web Browsing Experience
This paper introduces Sasayaki (Japanese for 'whisper'), a prototype that augments the standard screen-reader voice with a second, physically separated synthesised voice that whispers contextually relevant hints — for example 'entering main content',…
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Developing usable CAPTCHAs for blind users
This short ASSETS 2007 poster from a Towson University team led by Jonathan Lazar — joined by Jonathan Holman, Jinjuan Heidi Feng, and John D'Arcy of Notre Dame — addresses the long-standing accessibility problem that text-based CAPTCHAs (the distort…
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Haptic comparison of size (relative magnitude) in blind and sighted people
Douglas and Willson's Assets '07 paper is a controlled psychophysical study of how blind and sighted users compare relative magnitude using a PHANToM force-feedback device — the workhorse haptic input-output device of the era. The motivating problem …
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Understanding Emotion through Multimedia: Comparison between Hearing-Impaired People and People with Hearing Abilities
This paper investigates how hearing-impaired and normal-hearing people recognise emotions conveyed through drum performances and accompanying visual stimuli. The research is part of a larger project to build a "performance enhancement machine" (PEM) …
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Constructing Sonified Haptic Line Graphs for the Blind Student: First Steps
This paper presents early research from the University of Glasgow's MultiVis project, a three-year initiative investigating how different sensory modalities can make statistical information representations accessible to blind people. The focus is on …
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It's Hip to Be Square: A Tangible User Interface for Quadrilateral Learning
This paper presents the Smart Quad, a tangible user interface (TUI) designed to make geometry learning accessible through physical manipulation of four-sided shapes. The Smart Quad pairs via Bluetooth with the PhET Quadrilateral Simulation, creating …
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READ: A (Research) Platform for Evaluating Non-visual Access Methods to Digital Documents
READ (Documents Architecture REstitution) is a configurable research platform for evaluating alternative methods of non-visual access to digital documents. The system addresses a well-documented problem: despite extensive functionality, screen reader…
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GraSSML: Accessible Smart Schematic Diagrams for All
This paper addresses a persistent gap in web accessibility: making schematic diagrams (organizational charts, flowcharts, UML diagrams, etc.) accessible to people who cannot perceive visual representations. While previous approaches tried to work "bo…