Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
112 results found tagged wearable technology.
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Demonstrating Eyes-Free Object Retrieval via Fingertip Deflection Guidance Using the NURing
This CHI 2026 Extended Abstract is an interactive-demo paper introducing a vision-enabled version of NURing, a tendon-driven wearable ring that guides reach by gently deflecting the wearer’s fingertip. The authors frame the work around a recurring re…
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A Preliminary Study of Wearable Olfactory-Thermal Feedback for Immersive VR Cultural Heritage
This CHI 2026 Extended Abstract reports a preliminary between-subjects user study (N=52) of NeckScents, a lightweight neck-worn wearable that delivers short, pre-authored pulses of scented warm airflow near the face to augment audiovisual VR. The aut…
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SocialCue: Exploring the Design Space of Social Wayfinding Assistants for Blind and Low Vision People
SocialCue is a wearable technology probe that targets a problem most assistive navigation work ignores: not where to walk, but how to read and act inside an unfolding social scene. The authors argue that existing tools for blind and low vision (BLV) …
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Mnemonic Tracing: Using Eye Gaze to Search for Visual Memories
Mnemonic Tracing is a non-verbal image-retrieval interaction in which a user, wearing eye-tracking glasses, deliberately retraces the contents of a remembered image with their gaze on a blank surface. The paper builds on gaze-reinstatement research, …
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Camera-Based Closed-Loop Fingertip Deflection Guidance: Pilot Demonstrations in Target Acquisition and Object Retrieval
This CHI 2026 Extended Abstracts poster from the Northwestern/University of Chicago team behind the NURing project presents a camera-enabled evolution of their fingertip-deflection guidance wearable. The authors argue that most eyes-free guidance sys…
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Open, Accurate, and Calibration-Free Muscle-Computer Interfaces
Eddy and colleagues tackle one of the long-standing barriers to practical muscle-computer interfaces (MCIs): that accurate, cross-user gesture recognition from forearm EMG has historically required either per-user calibration or access to closed data…
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From Preference to Performance: Patient-Centered Design of Multimodal Cueing in Parkinson's Disease Gait Training
This CHI 2026 paper reports a patient-centered design and evaluation of a wearable multimodal cueing system for gait rehabilitation in early-stage Parkinson's disease (PD). The authors first run semi-structured interviews with 10 early-stage PD patie…
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AI That Moves With You: A Review of Interactive Technologies Powered by Large Foundation Models for Mobility Impairment
This paper is a scoping review (PRISMA-ScR) of how large foundation models - LLMs, large vision models, and vision-language models - are being woven into interactive assistive technologies for people with mobility impairments, covering publications f…
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Collaboration and Assistive Technology: Facilitating Joint Awareness for Noise Sensitivity
People with noise sensitivity (PWNS) - including those with misophonia, hyperacusis, and tinnitus, and overlapping strongly with the autistic community (estimated 45% prevalence) - experience everyday sounds as painful, distressing, or overwhelming. …
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ElectroGrasp: Electrotactile Aids for Visually Impaired Individuals in Anticipatory Planning and Control of Grasp
Sighted people pre-shape their hand before touching an object - a visually-driven anticipatory grasp plan that visually impaired (VI) users cannot form, leading to the characteristic 'double grip' (initial contact followed by compensatory regrasp) th…