Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
5 results found tagged cultural heritage.
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Pin City Book: A PCB-based Tangible User Interface for Location-based Puzzle Games
This CHI 2026 Extended Abstract introduces Pin City Book, a PCB-based tangible user interface (TUI) platform for location-based puzzle games (LBPGs). The authors argue that current LBPGs are split between paper kits (cumbersome, no feedback) and mobi…
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A Preliminary Study of Wearable Olfactory-Thermal Feedback for Immersive VR Cultural Heritage
This CHI 2026 Extended Abstract reports a preliminary between-subjects user study (N=52) of NeckScents, a lightweight neck-worn wearable that delivers short, pre-authored pulses of scented warm airflow near the face to augment audiovisual VR. The aut…
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Access to Interpretation: How Formal Cues Ground Interpretive Alt Text for Paintings
This CHI 2026 Extended Abstract examines a gap between mainstream alt text conventions and the interpretive work that paintings are designed to evoke. The authors argue that dominant guidance for alt text foregrounds brevity, objectivity, and functio…
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Expanding Perspectives to Improve Access to Visual Archives through Multimodal Image Enrichment
This paper addresses a pervasive challenge in the Galleries, Libraries, Archives and Museums (GLAM) sector: large-scale visual collections that have been digitised but remain undiscoverable because they lack descriptive metadata. The authors, from th…
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Design Guidelines for an Interactive 3D Model as a Supporting Tool for Exploring a Cultural Site by Visually Impaired and Sighted People
This paper presents a methodology for creating low-cost interactive 3D printed models combined with audio descriptions to enable both visually impaired and sighted people to explore cultural heritage sites autonomously. The prototype reproduces Piazz…