Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
40 results found tagged educational technology.
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Gesture-based Interaction for Individuals with Developmental Disabilities in India
This full paper presents the design, development, and evaluation of Kirana, a Kinect-based gesture application that simulates purchasing groceries from a local Indian kirana (grocery) store to teach life skills to individuals with developmental disab…
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Kirana: A Gesture-based Market App for Life Skills Learning for Individuals with Developmental Disabilities
This demonstration paper presents Kirana, a gesture-based application that simulates the experience of purchasing items at a local Indian grocery store ("kirana") for individuals with developmental disabilities. The application was developed in colla…
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Games for People with Developmental Disabilities
This short paper (doctoral consortium contribution) presents two web-based games developed for people with developmental disabilities (DD) in collaboration with Hope Services, a California non-profit. The work addresses the gap that most existing edu…
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Online Learning System to Help People with Developmental Disabilities Reinforce Basic Skills
This paper presents the development and evaluation of an HTML5-based web application for iPad designed to help people with developmental disabilities (DD) of all ages reinforce basic skills such as recognizing numbers, letters, money, shapes, and col…
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Digital Strategies for Supporting Strengths- and Interests-based Learning with Children with Autism
This paper investigates how an open-ended audio-visual calendaring app called MeCalendar was appropriated by children with autism and their teachers in classroom settings, shifting the focus from deficit-remediation to strengths- and interests-based …
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Blocks4All Demonstration: a Blocks-Based Programming Environment for Blind Children
Blocks4All is a tablet-based iOS application designed to make blocks-based programming accessible to blind and low-vision children. Blocks-based programming environments like Scratch and Blockly have become central to K-12 computer science education …
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Tangicraft: A Multimodal Interface for Minecraft
This demonstration paper presents Tangicraft, a work-in-progress multimodal interface designed to enable visually impaired children to play and collaborate in Minecraft, one of the world's most popular video games with over 121 million copies sold. L…
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ABCD SW: Autistic Behavior & Computer-based Didactic Software
This demo paper from IIT-CNR in Pisa presents ABCD SW, an open-source web application designed to support Applied Behavior Analysis (ABA) intervention with low-functioning autistic children. The software implements Discrete Trial Training (DTT) — a s…
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Widget Design Authoring Toolkit
This paper presents WIDGaT (Widget Design and Authoring Toolkit), an open-source, code-free online tool that enables non-technical teaching and support staff to create personalised widgets for disabled students in higher education. The project, devel…
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Learning Games for the Cognitively Impaired People
This paper from the Italian National Research Council (CNR-IIT) presents an open-source web platform delivering personalized cognitive learning games for people with Down syndrome, with a particular focus on delaying the onset of early Alzheimer's di…