Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
2 results found tagged esports.
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MYOLINK esports: Exploring EMG-based Control Interface through Muscle Activation and Inhibition to Enable Common Gameplay Mechanics among Players with and without Physical Disabilities
Shindo, Takano, Sako, Miyata, and Aoki (NTT and Nihon University) propose MYOLINK esports, a paradigm for inclusive competitive gaming that shifts game control from kinematic inputs (body position and posture) to kinetic inputs (muscle force). Four s…
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How Can Assistance and Its Disclosure Promote Fairness in Inclusive Esports?
This paper investigates how skill assistance and its disclosure affect perceptions of fairness in inclusive esports, where players with and without disabilities compete together. The gaming industry's competitive focus has led many commercial titles …