Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
7 results found tagged science education.
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Evaluation of a Non-Visual Molecule Browser
This paper evaluates Kekulé, software designed to allow visually impaired users to explore chemical molecular structures — diagrams that are typically presented as two-dimensional graph schematics showing atoms (nodes) connected by bonds (edges). Mol…
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Haptic User Interface Design for Students with Visual Impairments
This short paper explores the design of haptic user interfaces to help students with visual impairments understand science concepts related to heat and temperature — topics where common misconceptions are prevalent even among sighted students and whe…
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Demonstration: Screen Reader Support for a Complex Interactive Science Simulation
This demonstration presents an accessible version of "Balloons and Static Electricity," a PhET interactive science simulation that teaches electrostatic charge concepts. PhET simulations are run over 75 million times annually, yet most are inaccessib…
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Design and Evaluation of a Multimodal Science Simulation
This demonstration paper presents a multimodal version of PhET's John Travoltage interactive physics simulation, designed to support learners with and without visual impairments in exploring static electricity concepts. The key design goal was creati…
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For one or for all? Survey of educator perceptions of Web Speech-based auditory description in science interactives
This paper investigates how educators perceive a Web Speech API-based auditory description feature called Voicing, implemented in two PhET Interactive Simulations (John Travoltage and Gravity Force Lab: Basics) used globally for science education. Un…
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TouchPilot: Designing a Guidance System that Assists Blind People in Learning Complex 3D Structures
This paper introduces TouchPilot, a step-by-step guidance system designed to help blind people independently learn complex 3D structures through interactive 3D printed models (I3Ms). While existing I3Ms allow blind users to trigger audio labels by po…
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Engaging Visually Impaired People in Science Museums Through an Immersive Workshop: Practices, Challenges, and Opportunities
This paper investigates how science museums can become more accessible to visually impaired visitors through the design and evaluation of an immersive, tactile workshop. Conducted at Miraikan (The National Museum of Emerging Science and Innovation) i…