Glossary

Searchable terminology from accessibility, web standards, and related fields.

7 results found in Spatial Audio.

Audio Augmented Reality (Audio AR, Augmented Audio Reality, Audio-Augmented Environment)
The overlay of digital sound — synthesised speech, music, earcons, or spatialised audio cues — onto a user's perception of their real or virtual environment. Audio augmented reality can be head-worn (…
Audio-Based Virtual Environment (Audio Virtual Environment, Sound-Based Virtual World, Auditory Virtual Environment)
An audio-based virtual environment is a computer-generated interactive space that uses sound — including 3D spatial audio, stereo effects, and environmental audio cues — as the primary channel for con…
Hearcon (3D Earcon)
An extension of the earcon concept that adds three-dimensional spatial audio properties to non-speech audio cues used in computer interfaces. While earcons are abstract synthesized sounds that represe…
Soundscape (Auditory Soundscape, Audio Landscape)
An auditory environment where multiple spatialized sounds represent objects or landmarks in all directions around a listener, creating an acoustic representation of physical space. In accessibility ap…
Spatialization (Spatialisation, Audio Spatialization, 3D Audio Spatialization)
The process of rendering a sound so that it appears to originate from a specific location in three-dimensional space around the listener. Spatialization typically combines head-related transfer functi…
Spatialized Sound (Spatial Audio, 3D Audio, Spatialized Audio)
Audio that is rendered with positional information so that it appears to originate from a specific location in three-dimensional space around the listener. Spatialized sound uses techniques like head-…
Stereo Panning (Audio Panning, Pan)
The technique of distributing a mono sound signal between the left and right channels of a stereo output to create the perception that the sound originates from a specific horizontal position in space…