Glossary
Searchable terminology from accessibility, web standards, and related fields.
16 results found in educational technology.
- Asynchronous Communication (Async Communication)
- Communication that does not occur in real time, allowing participants to send and receive messages at different times. In educational and workplace contexts, examples include email, discussion forums,…
- Blended Learning (B-Learning, Hybrid Learning, Mixed-Mode Learning)
- An educational approach that combines online digital media and methods with traditional face-to-face classroom activities. Blended learning integrates the flexibility and self-pacing of e-learning wit…
- Computer-Assisted Language Learning (CALL, Computer-Aided Language Learning)
- Computer-Assisted Language Learning (CALL) refers to the use of computers and digital technology to support language education and pronunciation training. CALL systems often incorporate automatic spee…
- Design-Based Research (DBR)
- A collaborative, iterative research methodology used in education and human-computer interaction that develops theory and refines interventions through cycles of design, implementation, evaluation, an…
- Distance Education (Distance Learning, Long Distance Education, Remote Education)
- A mode of education in which learners and instructors are physically separated, with teaching and learning mediated through communication technologies rather than face-to-face contact. Distance educat…
- E-Learning (Electronic Learning, eLearning, Online Learning)
- Education and training delivered through digital technologies, primarily via the internet and computer-based platforms. E-learning encompasses a range of approaches from fully online courses to supple…
- IMS AccessForAll (AccLIP, IMS Accessibility for LIP, AccessForAll)
- A specification from IMS Global Learning Consortium that defines how to describe learner accessibility preferences and match them with appropriate learning resources. IMS AccessForAll extends the IMS …
- Learning Design (IMS Learning Design, IMS LD)
- A specification from IMS Global Learning Consortium (based on the Educational Modeling Language) that provides a framework for describing the structure and sequence of learning activities, roles, and …
- Learning Object Metadata (LOM, IEEE LOM)
- A data model used to describe learning resources, standardized by IEEE (IEEE 1484.12.1). Learning Object Metadata defines a set of elements organized into categories including general, lifecycle, tech…
- Personalized Learning (Adaptive Learning, Individualized Instruction, Differentiated Instruction)
- Personalized learning is an educational approach that tailors content, pace, and delivery method to each learner's individual needs, preferences, and abilities. In accessibility contexts, personalizat…
- Self-Scaffolding
- Self-scaffolding is a process in which learners independently create their own support structures to achieve objectives they would not have reached without that support. Unlike traditional scaffolding…
- Study With Me (Study With Me Videos, SWM)
- A genre of online video content, primarily on YouTube and Twitch, where creators film themselves studying or working, often incorporating Pomodoro-style timed sessions. Viewers watch these videos whil…
- StudyStream
- An online platform that provides virtual body doubling through a grid-based video interface simulating a study hall or library environment. Unlike one-on-one platforms like Focusmate, StudyStream disp…
- Synchronous Communication (Real-Time Communication, Live Communication)
- Communication that occurs in real time, requiring all participants to be present simultaneously. In digital contexts, this includes video conferencing, live chat, instant messaging, and real-time coll…
- Video Modelling (Video Modeling, Video Self-Modelling)
- Video modelling is a teaching strategy that uses video recordings to demonstrate desired behaviours, skills, or social interactions, which the viewer can then observe and imitate. In autism education,…
- Virtual Learning Environment (VLE, Learning Management System, LMS, Online Learning Platform)
- A web-based platform designed to support teaching and learning by providing tools for content delivery, communication, assessment, and course management. Virtual learning environments typically includ…