Glossary
Searchable terminology from accessibility, web standards, and related fields.
41 results found in digital inclusion.
- Accessibility Advocacy (Accessibility Activism, A11y Advocacy)
- The practice of promoting, educating others about, and pushing for the adoption of accessible practices in digital and physical environments. In online spaces, accessibility advocacy often falls dispr…
- Accessible Publishing (Inclusive Publishing, Born Accessible Publishing)
- The practice of creating digital publications — including e-books, journals, and documents — that are accessible to people with disabilities from the point of creation rather than through after-the-fa…
- Age-Related Functional Limitations (Ageing-Related Accessibility Needs, Age-Related Impairments)
- The gradual changes in sensory, motor, and cognitive abilities that commonly occur with ageing, including declining vision, hearing loss, reduced dexterity and fine motor control, and changes in memor…
- Aging and Accessibility (Age-Related Accessibility, Older Adults and Technology)
- The intersection of age-related changes in vision, hearing, cognition, and motor skills with the design of accessible digital technologies. As people age, they commonly experience declining visual acu…
- Asynchronous Communication (Async Communication)
- Communication that does not occur in real time, allowing participants to send and receive messages at different times. In educational and workplace contexts, examples include email, discussion forums,…
- Code Literacy (Coding Literacy, Programming Literacy)
- The ability to read, write, and understand computer code, increasingly recognized as a fundamental skill for education and employment in the digital economy. In accessibility contexts, code literacy e…
- Computer Anxiety (Technophobia, Computer Phobia, Technology Anxiety)
- Negative emotions and cognition processes — including fear, intimidation, apprehension, and hostility — evoked during actual or imagined interaction with computer-based technology. Computer Anxiety is…
- Computer Self-Efficacy (CSE, Technology Self-Efficacy)
- A person's belief in their own ability to successfully perform tasks using a computer. Computer Self-Efficacy (CSE) is a strong predictor of technology adoption and is inversely correlated with Comput…
- Crowd Work (Crowdwork, Microtask Work, Gig Work)
- A form of employment in which tasks are distributed to a large pool of online workers through digital platforms, typically broken into small, discrete units that can be completed independently and rem…
- DO-IT (Disabilities, Opportunities, Internetworking and Technology)
- A pioneering program founded at the University of Washington in 1992 by Sheryl Burgstahler, funded by the National Science Foundation, to increase the participation of students with disabilities in sc…
- Digital Divide (Digital Gap, Digital Inequality)
- The gap between people who have effective access to digital technologies and those who do not, encompassing differences in internet connectivity, device ownership, digital skills, and the ability to m…
- Digital Financial Inclusion (Financial Technology Accessibility, Inclusive Fintech)
- Ensuring that digital financial services — including mobile banking, mobile money (like M-Pesa), online payments, and digital wallets — are accessible to and usable by people with disabilities. Digita…
- Digital Literacy (Digital Skills, Computer Literacy, ICT Literacy)
- The ability to find, evaluate, create, and communicate information using digital technologies. Digital literacy extends beyond basic technical skills to include understanding how to use technology saf…
- Digital Scaffolding (Inclusive Digital Scaffolding)
- An educational framework that applies Vygotsky's scaffolding theory to the acquisition of digital skills by people with disabilities, particularly in low-and-middle-income countries. Digital scaffoldi…
- Digital Self-Efficacy (Technology Self-Efficacy, Computer Self-Efficacy)
- An individual's belief in their ability to effectively use digital technologies to accomplish tasks. Digital self-efficacy influences how people approach technology challenges, persist through difficu…
- Digital Skills Training (Digital Literacy Training, ICT Skills Training)
- Structured instruction in using digital technologies effectively, including basic device operation, internet navigation, application use, and accessibility feature configuration. For people with disab…
- Digital by Default (Digital-first, Digital-only)
- A public-sector service design strategy, formalised in the UK from 2012, that treats online channels as the primary (and often sole) means of accessing government services, with phone and in-person su…
- Distance Education (Distance Learning, Long Distance Education, Remote Education)
- A mode of education in which learners and instructors are physically separated, with teaching and learning mediated through communication technologies rather than face-to-face contact. Distance educat…
- Double Digital Divide
- The intersection of two layers of digital exclusion that compound each other, creating amplified barriers to participation. In disability and global accessibility contexts, the term describes how disa…
- E-Learning (Electronic Learning, eLearning, Online Learning)
- Education and training delivered through digital technologies, primarily via the internet and computer-based platforms. E-learning encompasses a range of approaches from fully online courses to supple…