Glossary

Searchable terminology from accessibility, web standards, and related fields.

72 results found in user experience.

Accessibility Feature Discovery (Feature Discoverability, Accessibility Awareness)
The process by which users learn about, find, and activate accessibility features available on their devices or in software. Research shows that the vast majority of users — particularly older adults …
Accessibility-in-Use (Accessibility in Use)
A concept describing how well accessibility metrics predict the actual effects that real accessibility problems will have on the quality of interaction as perceived by real users when interacting with…
Adaptive Hypermedia (AH, Adaptive Hypermedia Systems, AHS)
Interactive systems that build a model of each user's goals, knowledge, preferences, and context, then use this model to automatically adapt the content, presentation, and navigation of hypermedia doc…
Adaptive User Interface (Adaptive UI, Self-Adapting Interface, Intelligent User Interface)
A user interface that automatically modifies its behavior, presentation, or content based on observed user characteristics, interaction patterns, or context of use. In accessibility, adaptive interfac…
Affective Engagement (Emotional Engagement)
The emotional connection and investment a user develops with a task, activity, or technology. In accessibility and therapeutic contexts, affective engagement goes beyond usability to encompass motivat…
Age-friendly design (Senior-friendly design, Gerontechnology design)
A design approach that specifically addresses the perceptual, cognitive, and motor changes associated with aging, including larger fonts, simplified interfaces, reduced jargon, higher contrast, and mi…
Alarm Fatigue (Alert Fatigue, Notification Fatigue)
A phenomenon in which an individual becomes desensitised to alarms, alerts, or notifications due to their excessive frequency, repetitive nature, or lack of meaningful context, leading the person to i…
Anchoring Effect (Anchoring Bias, Cognitive Anchoring)
A cognitive bias in which people rely too heavily on an initial piece of information (the "anchor") when making subsequent decisions or judgements. In the context of digital accessibility, the anchori…
Assistive Technology Abandonment (AT Abandonment, Technology Discontinuance)
The phenomenon of users with disabilities ceasing to use an assistive technology device or system after initial adoption. Research identifies several predictors of abandonment, including failure to co…
Auditory Interface (Audio Interface, Aural Interface, Non-Visual Interface)
A user interface that conveys information and accepts input primarily through sound rather than visual displays. Auditory interfaces range from simple screen reader output to complex auditory environm…
Auditory Satisfaction
The overall positive emotional and cognitive response users experience after engaging with audio content, encompassing contentment with auditory features, narration style, and technical quality. In ac…
Browsing Fatigue (Navigation Fatigue, Screen Reader Fatigue)
Physical and cognitive exhaustion experienced by users — particularly screen reader users and those with motor impairments — when navigating web content through repetitive, effortful interactions. For…
Cognitive Overload (Information Overload, Cognitive Load)
A state in which the amount of information or the complexity of a task exceeds a person's processing capacity, leading to reduced performance, comprehension, or decision-making ability. In accessibili…
Comprehensibility (Comprehension, Intelligibility)
The degree to which users can understand and retain the key elements of content, including events, characters, actions, settings, and narrative progression. In audio-described media for visually impai…
Context of Use (Use Context, Usage Context)
The combination of users, tasks, equipment (hardware, software, and materials), and the physical and social environments in which a product or service is used. In accessibility, context of use is a cr…
Coping Strategies (Coping Tactics, Workaround Strategies)
The techniques and approaches that users with disabilities develop to navigate around accessibility barriers they encounter on the web and in digital interfaces. Expert screen reader users, for exampl…
Coping Strategy (Coping Behavior, Adaptive Strategy)
A behavioral pattern or workaround that users with disabilities employ when encountering inaccessible digital content or interfaces. Coping strategies emerge when technology fails to meet accessibilit…
Digital Self-Efficacy (Technology Self-Efficacy, Computer Self-Efficacy)
An individual's belief in their ability to effectively use digital technologies to accomplish tasks. Digital self-efficacy influences how people approach technology challenges, persist through difficu…
Ecological Validity
In user experience research, the degree to which a mediated experience feels natural, realistic, and believable—as if it could occur in a real-world context. In immersion measurement frameworks like t…
Emotional Engagement (Affective Engagement)
The degree to which a user connects emotionally with content, characters, and narrative, experiencing feelings such as excitement, tension, empathy, humor, or sadness in response to the media. In acce…