Glossary

Searchable terminology from accessibility, web standards, and related fields.

14 results found in media.

Audio Production (Audio Engineering, Sound Production)
The process of creating, recording, editing, mixing, and mastering audio content using specialized software and hardware. For blind and low-vision users, audio production presents unique accessibility…
Autonomous Sensory Meridian Response (ASMR)
A sensory tingling experience, typically in the scalp and upper spine, triggered by specific audio–visual stimuli such as whispering, soft tapping, or gentle hand movements. ASMR is associated with re…
Caption Delay (Caption Latency, Synchronization Delay)
The time lag between spoken audio and the appearance of the corresponding caption on screen. In live captioning, typical delays are around 5–6 seconds due to the time needed for captioners to hear, pr…
Colour Commentary (Color Commentary, Colour commentator)
In sports broadcasting, the analytical and contextual commentary provided alongside the play-by-play — offering opinions, background on players and teams, strategy discussion, and remarks during gamep…
Diegetic Sound (In-Game Sound, In-World Sound)
Sound that originates from within the world of a game, film, or virtual environment—sounds that characters within that world could theoretically hear. In gaming and VR, diegetic sounds include environ…
Disability Representation (Disability Portrayal, Disability Media Representation)
How disabled people and disability are depicted, described, and constructed in media, marketing, technology, research, and public discourse. Disability representation encompasses visual imagery, langu…
Information Graphics (Infographics, Data Graphics, Statistical Graphics)
Visual representations of data, information, or knowledge designed to present complex information quickly and clearly. Common types include bar charts, line graphs, pie charts, scatter plots, and more…
Intralingual Subtitling (Same-language subtitling, SLS)
The practice of transcribing and synchronising audio content into text in the same language as the spoken audio. Intralingual subtitling differs from interlingual (translation) subtitling and is parti…
Large Print (Large Type, Enlarged Print, Giant Print)
Text or graphic material produced in a larger-than-standard font size to improve readability for people with low vision. Large print typically uses font sizes of 16 to 18 points or larger, though indi…
Play-by-Play (Play-by-play announcing, Play-by-play commentary)
In sports broadcasting, the moment-to-moment verbal description of on-screen action provided by the main commentator (e.g., who has the puck, who is passing to whom). Because play-by-play describes wh…
Pop-on Captions (Pop-on style, Block captions)
A captioning display style in which a complete caption appears on screen as a single block, remains visible for a readable duration, and is then replaced in one transition by the next block. Pop-on ca…
Roll-up Captions (Roll-up style, Scroll-up Captions)
A captioning display style in which text is added one word or line at a time, scrolling upward as new text arrives and pushing earlier lines off the top. Roll-up is typically used in live captioning b…
Short-Form Video Content (SFVC, Short-Form Content, SFC)
Brief video content, typically 15–60 seconds long, presented in portrait orientation and consumed via infinite vertical scroll on platforms such as TikTok, Instagram Reels, YouTube Shorts, Facebook Re…
Verbatim Captioning (Verbatim Captions)
A captioning approach that reproduces every spoken word exactly as uttered, including filler words, false starts, and repetitions. Regulators in many countries (e.g., the Canadian CRTC, the US FCC) em…