Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
276 results found tagged blindness.
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Designing Interactions for 3D Printed Models with Blind People
This paper investigates how blind people explore 3D printed models and what interaction techniques they prefer for interactive 3D printed models (I3Ms) — physical models augmented with sensors that provide audio descriptions when touched. While 3D pr…
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Prime III: Voting for a More Accessible Future
This demonstration paper presents Prime III, an open-source, multimodal electronic ballot marking system designed to allow all voters — regardless of ability or disability — to vote independently and privately on the same machine. Developed at the Un…
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"Is Someone There? Do They Have a Gun": How Visual Information about Others Can Improve Personal Safety Management for Blind Individuals
This paper investigates an underexplored dimension of accessibility for people who are blind: the need for visual information about other people to manage personal physical safety. While decades of assistive technology research have focused on helpin…
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Interviews and Observation of Blind Software Developers at Work to Understand Code Navigation Challenges
This exploratory study investigates code navigation challenges faced by 28 blind software developers using their preferred coding tools and assistive technologies. The researchers at Rochester Institute of Technology and University of North Texas con…
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Participatory Design Using Sensory Substitution Devices with Tactile and Audio Feedback
This student research paper describes a participatory design study with a single blind participant (TC, blind from birth) to develop a sensory substitution device that provides a physical experience of spatial awareness through tactile or auditory fe…
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Identifying Visual Cues to Improve Independent Indoor Navigation for Blind Individuals
This student research competition paper proposes a novel approach to indoor navigation for blind individuals that focuses on providing environmental awareness and a "sense of space" rather than traditional point-to-point directions. The author argues…
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Evaluating Wrist-Based Haptic Feedback for Non-Visual Target Finding and Path Tracing on a 2D Surface
This paper investigates wrist-worn haptic wristbands as a means to provide directional hand guidance for blind and visually impaired users on a 2D surface. Precisely guiding a blind person's hand has applications ranging from tracing printed text to …
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Blocks4All Demonstration: a Blocks-Based Programming Environment for Blind Children
Blocks4All is a tablet-based iOS application designed to make blocks-based programming accessible to blind and low-vision children. Blocks-based programming environments like Scratch and Blockly have become central to K-12 computer science education …
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What My Eyes Can't See, A Robot Can Show Me: Exploring the Collaboration Between Blind People and Robots
This University of Lisbon and University of São Paulo study explores how assistive robots can go beyond information-giving technologies (like screen readers) by physically collaborating with blind people. The research consists of two studies. Study 1…
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Exploring an Ambiguous Technique for Eyes-Free Mobile Text Entry
This student research competition paper from Michigan Technological University presents Tap123, an ambiguous eyes-free keyboard for mobile text entry that does not require users to tap specific keys. The system is motivated by the limitations of exis…