Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
15 results found tagged audio feedback.
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Exploring Aural and Haptic Feedback for Visually Impaired People on a Track: A Wizard of Oz Study
This University of Iowa study investigates how to make outdoor jogging tracks accessible to people who are blind or have low vision, addressing a gap in exercise accessibility research. Standard 400-meter tracks rely entirely on visual lane markings,…
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SoundLines: Exploration of Line Segments through Sonification and Multi-touch Interaction
This paper presents SoundLines, a mobile application designed to help children with visual impairments explore and understand line segments on a touchscreen using sonification and multi-touch interaction. The system addresses a fundamental challenge …
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VRBubble: Enhancing Peripheral Awareness of Avatars for People with Visual Impairments in Social Virtual Reality
This paper introduces VRBubble, an audio-based interaction technique designed to make social virtual reality environments accessible to people with visual impairments (PVI). While social VR platforms like VRChat and Rec Room are growing rapidly as sp…
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Audio-Based Feedback Techniques for Teaching Touchscreen Gestures
This paper proposes and evaluates two complementary audio-based techniques for teaching touchscreen gestures to blind and low-vision users: gesture sonification (mapping finger position to pitch and stereo panning to create an audio representation of…
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Design and Real-World Evaluation of Eyes-Free Yoga: An Exergame for Blind and Low-Vision Exercise
This paper presents Eyes-Free Yoga, an accessible exergame using the Microsoft Kinect that acts as a yoga instructor for people who are blind or have low vision, providing personalized auditory feedback based on real-time skeletal tracking. People wi…