Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
7 results found tagged exergame.
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Vi-Bowling: A Tactile Spatial Exergame for Individuals with Visual Impairments
This paper presents VI Bowling, an accessible exergame (exercise video game) for blind and visually impaired players that introduces tactile dowsing — a novel interaction technique using vibrotactile feedback from a Nintendo Wii remote to perform spa…
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Liberi and the Racer Bike: Exergaming Technology for Children with Cerebral Palsy
This demonstration paper presents Liberi, a multiplayer exercise video game, and a custom cycling-based exergaming station designed to enable children with cerebral palsy (CP) to engage in vigorous physical exercise while playing with peers. Children…
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Motion-Games in Brain Injury Rehabilitation: An In-Situ Multi-Method Study of Inpatient Care
This poster paper explores how commercial motion-based video games (Xbox Kinect, Nintendo Wii) are used in a rehabilitation hospital for patients with brain injuries. The researchers collaborated with therapists at the Schwab Rehabilitation Hospital …
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Eyes-Free Yoga: An Exergame Using Depth Cameras for Blind & Low Vision Exercise
This paper presents Eyes-Free Yoga, an exergame built on the Microsoft Kinect that teaches six yoga poses to people who are blind or low vision using entirely auditory feedback. Research shows that people with visual impairments are more likely to be…
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VStroll: An Audio-based Virtual Exploration to Encourage Walking among People with Vision Impairments
People with visual impairments (PVIs) engage in significantly less physical exercise than sighted adults, with 1.5 times higher odds of obesity. Barriers include inaccessible infrastructure, parental discouragement due to safety concerns, lack of wal…
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Designing Wheelchair-Based Movement Games
This paper presents KINECTWheels, a toolkit for integrating wheelchair movements into motion-based video games, along with two games built using the toolkit: Cupcake Heaven (designed for older adults in care facilities) and Wheelchair Revolution (a c…
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Design and Real-World Evaluation of Eyes-Free Yoga: An Exergame for Blind and Low-Vision Exercise
This paper presents Eyes-Free Yoga, an accessible exergame using the Microsoft Kinect that acts as a yoga instructor for people who are blind or have low vision, providing personalized auditory feedback based on real-time skeletal tracking. People wi…