Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
49 results found tagged alternative input.
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Playing Music with the Head
This short paper describes the co-design process leading to an open source music-playing software for M., a person living with severe motor, dexterity, and speech impairments in a nursing home in France. The system uses an infrared camera mounted on …
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OnScreenDualScribe with Point-and-Click Interface: A Viable Computer Interaction Alternative based on a Virtual Modified Numerical Keypad
This paper presents a first-person evaluation of the OnScreenDualScribe (OSDS) Point-and-Click Interface, a virtual keyboard designed for people who cannot use a standard keyboard or mouse effectively. The first author, who has Spinal Muscular Atroph…
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An Exploratory Case Study to Support Young Children with Spinal Muscular Atrophy (SMA)
This demonstration paper presents a case study exploring input solutions for very young children with Type I Spinal Muscular Atrophy (SMA), the most severe form of a neurodegenerative disease that causes degeneration of spinal cord motor neurons, ske…
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Gaze Typing using Multi-key Selection Technique
This student research competition paper presents a multi-key selection technique for gaze typing that significantly speeds up text input for people with extreme motor disabilities such as full body paralysis. Traditional gaze typing uses dwell time —…
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Simulation of Motor Impairment in Head-Controlled Pointer Fitts' Law Task
This poster paper proposes simulating motor impairments in a head-controlled mouse pointer system (Camera Mouse) to address the challenge that participants with motor impairments are not always available for accessibility research or software develop…
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EEG as a means of communication: preliminary experiments in EEG analysis using neural networks
This paper explores the use of electroencephalography (EEG) as a communication channel for paralyzed individuals, representing early brain-computer interface (BCI) research. The core premise is that if distinct mental states can be reliably identifie…
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GazeTheWeb: A Gaze-Controlled Web Browser
This demonstration paper presents GazeTheWeb, an open-source web browser designed to be operated entirely through eye gaze input, targeting people with severe motor impairments who cannot use conventional mouse and keyboard input. Built on the Chromi…
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Parallel DOM Architecture for Accessible Interactive Simulations
This paper presents the Parallel DOM (PDOM) architecture developed by the PhET Interactive Simulations project at the University of Colorado Boulder to make their suite of 140+ free science and mathematics simulations accessible to students with visu…
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Designing and Evaluating Head-based Pointing on Smartphones for People with Motor Impairments
This paper presents a calibration-free head-based pointing (HBP) system for Android smartphones that uses the standard front-facing camera to enable people with motor impairments to control an on-screen cursor through head movements. The system was d…