Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
749 results found tagged assistive technology.
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"Not There Yet": Feasibility and Challenges of Mobile Sound Recognition to Support Deaf and Hard-of-Hearing People
This paper presents the first longitudinal field study of a mobile sound recognition system used by Deaf and hard of hearing (DHH) people in their daily lives. The researchers deployed SoundWatch, a smartwatch-based app that uses a deep learning mode…
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A Large-Scale Mixed-Methods Analysis of Blind and Low-vision Research in ACM and IEEE
This paper provides the most comprehensive mapping to date of research on technology for blind and low-vision (BLV) people published across ACM and IEEE venues between 2010 and 2022. The authors combined quantitative bibliometric methods — specifical…
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A feasibility study on the use of audio-based ecological momentary assessment with persons with aphasia
This paper presents a feasibility study investigating whether audio-based ecological momentary assessment (EMA) can be used to evaluate word-finding difficulties (anomia) in people with aphasia outside clinical settings. Aphasia, a language disorder …
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Reimagining Machine Learning's Role in Assistive Technology by Co-Designing Exergames with Children Using a Participatory Machine Learning Design Probe
This paper fundamentally reframes the role of machine learning in assistive technology, arguing that ML models do not need to be accurate to be valuable — they can serve as sources of play and motivation rather than diagnostic tools. The researchers …
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Designing While Blind: Nonvisual Tools and Inclusive Workflows for Tactile Graphic Creation
This experience report examines the challenges and opportunities of Blind-led tactile graphic design, documenting a project where a team of four Blind designers, one sighted designer, and one sighted researcher collaborated to create tactile graphics…
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Accessibility Research and Users with Multiple Disabilities or Complex Needs
This workshop paper argues that accessibility research has historically oversimplified disability by focusing on single categories of impairment, and calls for a fundamental shift toward inclusive research that addresses the needs of people living wi…
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Investigation into Stress Triggers in Autistic Adults for the Development of Technological Self-Interventions
This paper presents findings from a large-scale online survey of over 200 autistic adults and caregivers, investigating common stress triggers and the role of technology in stress management. The research is the initial phase of a broader project aim…
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Understanding Noise Sensitivity through Interactions in Two Online Autism Forums
This qualitative study examines how autistic people discuss and manage noise sensitivity by analyzing posts and comments from two online autism forums. Noise sensitivity is one of the most prevalent sensory processing challenges for autistic individu…
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A Usability Study of Nomon: A Flexible Interface for Single-Switch Users
This paper presents the first usability study of Nomon — an alternative single-switch interface — with actual motor-impaired users, comparing it against the widely used row-column scanning (RCS) method. Single-switch interfaces are essential communic…
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The Guide Has Your Back: Exploring How Sighted Guides Can Enhance Accessibility in Social Virtual Reality for Blind and Low Vision People
This paper presents the first exploration of using sighted guides to enhance accessibility in social virtual reality for blind and low vision (BLV) people. The researchers built a VR prototype in Unity deployed on Meta Quest 2 headsets, featuring thr…