Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
3 results found tagged hemiparesis.
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Stroke Therapy through Motion-Based Games: A Case Study
This paper presents a detailed six-week home-based case study of a 62-year-old woman (pseudonym Marie) who was seventeen years post-stroke, using custom motion-based video games for upper extremity rehabilitation. Marie had left hemiparesis affecting…
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Stroke Therapy through Motion-Based Games: A Case Study
This case study explores the long-term home use of motion-based video games for stroke rehabilitation—an area where prior research focused mainly on clinical settings or short-term evaluations. The participant was a 62-year-old woman with hemiparesis…
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Project Star Catcher: A Novel Immersive Virtual Reality Experience for Upper Limb Rehabilitation
This paper presents Project Star Catcher (PSC), an immersive virtual reality game designed for upper limb rehabilitation in individuals with hemiparesis—weakness or partial paralysis affecting one side of the body, commonly resulting from stroke. The…