Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
25 results found tagged reading accessibility.
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Automatic Text Simplification Tools for Deaf and Hard of Hearing Adults: Benefits of Lexical Simplification and Providing Users with Autonomy
This CHI 2020 paper is the first empirical study of lexical Automatic Text Simplification (ATS) with Deaf and Hard-of-Hearing (DHH) adult readers, and introduces user autonomy as a central design variable in accessibility ATS tools. Prior ATS researc…
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Comparison of Methods for Evaluating Complexity of Simplified Texts among Deaf and Hard-of-Hearing Adults at Different Literacy Levels
This CHI 2021 paper is the companion methodological study to Alonzo et al.'s 2022 fluency work: where that later paper asked how to evaluate the fluency (grammaticality) of simplified texts, this one asks how to evaluate their complexity (whether the…
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Methods for Evaluating the Fluency of Automatically Simplified Texts with Deaf and Hard-of-Hearing Adults at Various Literacy Levels
This CHI 2022 paper is a methodological study, not a product evaluation: the authors ask how researchers should measure the fluency of Automatic Text Simplification (ATS) output when the evaluators are Deaf and Hard-of-Hearing (DHH) adults spanning a…
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Ongoing Investigation of the Ways in Which Some of the Problems Encountered by Some Dyslexics Can Be Alleviated Using Computer Techniques
This paper from the University of Dundee reports on the ongoing development and evaluation of SeeWord, a highly configurable word processing environment designed to alleviate visual difficulties experienced by dyslexic computer users. The authors ado…
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An Empirical Investigation of Ways in Which Some of the Problems Encountered by Some Dyslexics May Be Alleviated Using Computer Techniques
This paper describes the development and user evaluation of a highly configurable word processing environment designed to help dyslexic users read and produce text more effectively. The researchers at the University of Dundee identified nine common p…
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What is Wrong with This Word? Dyseggxia: A Game for Children with Dyslexia
This demonstration paper presents Dyseggxia, a free mobile game application for iOS and Android that provides word exercises designed specifically for Spanish-speaking children with dyslexia. The game's content design is grounded in two empirical fou…
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IDEAL: A Dyslexic-Friendly eBook Reader
This demonstration paper presents the IDEAL eBook Reader, an Android application that displays ePub-formatted ebooks with a text layout specifically adapted for readers with dyslexia. The design is grounded in empirical research: layout guidelines we…
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Multimodal Summarization of Complex Sentences
This paper introduces the concept of multimodal summarization (MMS) for complex sentences — automatically generating diagrams that combine pictures, simplified compressed text, and structural layout to help people understand difficult text. The syste…
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Good Background Colors for Readers: A Study of People with and without Dyslexia
This paper presents the first large-scale user study measuring the effect of background colors on screen readability for people with and without dyslexia, providing empirical evidence for the widely recommended but previously unvalidated practice of …
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DytectiveU: A Game to Train the Difficulties and the Strengths of Children with Dyslexia
This demonstration paper presents DytectiveU, a game-based application containing 35,000 exercises designed to train cognitive abilities related to dyslexia in Spanish-speaking children. Unlike most existing dyslexia interventions that focus narrowly…