Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
4 results found tagged video games.
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An Empirical Study of Issues and Barriers to Mainstream Video Game Accessibility
This paper investigates the real-world state of video game accessibility through two complementary empirical studies. The first is an online survey of 55 gamers with disabilities, exploring their gaming habits, the platforms they use, the types of ga…
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Understanding the Perspectives of Autistic Gamers through an Online Autistic Community and a Survey
This study investigates the gaming experiences and preferences of autistic people using a multi-method approach that combines analysis of Reddit posts from an autism-focused subreddit with a survey of 145 autistic adults. The research addresses a sig…
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Video Gaming for the Vision Impaired
This Microsoft Research demo paper presents the Responsive Spatial Audio Cloud (ReSAC), a novel interaction toolkit designed to make mainstream video games accessible to people with visual impairments. The research is motivated by the finding that vi…
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Accessible Gaming Through Better Captions: A Study on Captions Preferences and Inclusivity of Deaf and Hard-of-Hearing Players
This study surveys 73 deaf and hard-of-hearing (d/Deaf) individuals about their preferences for caption design in video games, addressing a significant gap: while captioning standards exist for television and film, there are no universally accepted s…