Glossary

Searchable terminology from accessibility, web standards, and related fields.

81 results found in Blindness and Low Vision.

Stereo Vision (Stereoscopic Vision, Stereo Camera System, Stereopsis)
A computer vision technique that uses two or more cameras positioned at slightly different viewpoints to extract three-dimensional depth information from a scene, mimicking the way human binocular vis…
Suitcase Robot (Suitcase-shaped robot, Robotic suitcase)
A class of autonomous navigation robots housed inside a rolling suitcase or carry-on-shaped enclosure, designed so that a blind or low-vision user can grip the handle and be guided to a destination wh…
Tactile Dowsing
An interaction technique that uses vibrotactile feedback to guide a user toward a target direction in space without visual cues. The term draws an analogy to water dowsing, where a divining rod suppos…
Tactile Drawing (Tactile Picture Making)
The process of creating raised-line images that can be perceived through touch rather than vision. Tactile drawing can be done by blind or sighted people using methods such as drawing on swell paper w…
Tactile Image Exploration (Tactile Graphics Exploration, Haptic Image Exploration)
Tactile image exploration is the process by which blind or visually impaired users perceive and interpret graphical content through touch, typically by moving their fingers across raised-line drawings…
Tactile Maps (Tactile cartography, Raised-line maps)
Maps produced in physical, raised-relief form — typically on swell paper, vacuum-formed plastic, embossed paper, or 3D-printed substrate — so that blind and low-vision users can read geographic inform…
Tactile Perception (Cutaneous Perception, Touch Perception)
Tactile perception is the process of perceiving and interpreting information through the sense of touch, encompassing both cutaneous perception (sensing through the skin in a stationary process, detec…
Tactile Rendering
The process of converting visual or spatial information into a tactile format that can be perceived through touch by blind or visually impaired users. Tactile rendering involves decisions about how to…
Tactile Signage (Tactile Signs, Touch-Readable Signs)
Signs designed to be read by touch, typically featuring raised lettering, Braille text, or tactile symbols. Required in many jurisdictions under accessibility legislation such as the Americans with Di…
Talking Browser (Talking Web Browser, Speaking Browser)
A historical term for a specialised web browser that converts on-screen content into synthesised speech, enabling blind and low-vision users to browse the web through audio rather than through a separ…
Talking Signs (Talking Sign)
An assistive technology system that uses infrared (IR) frequency modulated voice signals to transmit spoken information about signage to people with vision loss. Developed by the Smith-Kettlewell Eye …
The vOICe (vOICe)
One of the earliest and most widely studied visual-to-auditory sensory substitution devices, developed by Peter Meijer in 1992. The vOICe converts camera images into sound by scanning left to right, m…
VQA (Visual Question Answering)
VQA (Visual Question Answering) is an AI task in which a system answers natural-language questions about the content of an image. In assistive contexts, VQA systems such as Be My AI, Seeing AI, and Ai…
Veering (Lateral Drift)
The tendency of blind and visually impaired pedestrians to gradually drift away from a straight path while walking, resulting in a curved trajectory rather than a direct line. Veering is a well-docume…
Virtual Acoustic Environment (Audio Virtual Environment, Acoustic Virtual Environment)
A computer-generated environment that uses audio as the primary medium for representing spaces, objects, and interactions, enabling users to navigate and interact with a virtual world through sound. V…
Vision Impairment (Visual Impairment, VI)
An umbrella term for any reduction in visual function — including low vision, blindness, and functional limitations that affect everyday tasks — regardless of cause. The World Health Organization dist…
Visual Interpretation (AI Visual Interpretation, Visual Interpretation Application)
The task of translating visual content — a scene, object, document, interface, or image — into a form accessible to a blind or low-vision user, typically spoken or written description, answers to ques…
Visual Prosthetic (Visual Prosthesis, Vision Prosthetic)
A device or system that provides visual information to people who are blind or have severe visual impairments through alternative sensory channels or direct neural stimulation. Visual prosthetics rang…
Voice Usability (Auditory Usability, Non-Visual Web Usability)
The degree to which a web page, application, or document is usable when accessed through a voice browser or screen reader — the audio-first counterpart to traditional visual usability. Voice usability…
Volumetric Symbol (3D Symbol, Volumetric Icon)
A small three-dimensional object used on a tactile or audio-tactile map to represent a category of place or facility — for example, a distinct shape for a restroom, elevator, information desk, or exhi…