Glossary

Searchable terminology from accessibility, web standards, and related fields.

27 results found in Design Methods.

Persona Design (Design Personas, User Personas)
A user-centered design technique in which designers create fictional but grounded profiles of representative users — demographics, goals, context, pain points — to guide design decisions when direct u…
Prototyping (Prototype)
The iterative creation of tangible, interactive representations of a design - ranging from paper sketches and cardboard mock-ups to functional software builds - used to explore ideas, elicit feedback,…
Situated Play Design (SPD)
Situated Play Design is a design approach developed by Altarriba Bertran and colleagues that treats play as something emergent from a specific social, physical, and cultural setting rather than someth…
Storyboarding (Storyboard)
A visual narrative technique, adapted from film, in which a sequence of sketched panels depicts how a user will interact with a product, service, or environment over time. Storyboards make abstract sc…
Technology Probe
A simple, flexible technology deployed in real-world settings to gather data about user needs, preferences, and interaction patterns. Unlike polished prototypes, technology probes are intentionally op…
Theory of Change (ToC, Logic Model)
An explicit articulation of how and why a planned intervention is expected to produce its intended outcomes - typically expressed as a chain linking inputs to activities, outputs, short- and long-term…
Wizard of Oz (WoZ, Wizard of Oz Testing, Wizard of Oz Prototyping)
A research and design method in which a human operator (the "wizard") secretly controls or simulates system responses that participants believe are automated. In accessibility research, Wizard of Oz s…