Glossary

Searchable terminology from accessibility, web standards, and related fields.

6 results found in Serious Games.

EndeavorRx (Endeavor Rx, EndeavorRx DTx)
The first FDA-cleared prescription digital therapeutic for children with ADHD, cleared in June 2020. EndeavorRx is a mobile video game designed to improve attention function in children aged 8-12 with…
Exergames (Exertion games, Active video games, AVGs)
Video games designed to require physical exertion — whole-body movement, resistance, or sustained aerobic activity — as the primary input modality. Exergames span consumer titles (e.g., Wii Fit, Ring …
Game-Based Assessment (Gamified assessment, Serious-game assessment)
The use of purpose-built games or playful interactive experiences to measure cognitive, behavioral, or skill-based constructs that would traditionally be assessed through structured tests or questionn…
Games for Health (Health Games, Therapeutic Games, Medical Games)
Digital games designed to promote health outcomes, deliver therapy, support rehabilitation, or encourage healthy behaviors. Unlike entertainment games, games for health have specific therapeutic or he…
Serious Games for Health (SG4H, Health Games, Therapeutic Games)
Serious Games for Health (SG4H) are video games designed primarily for clinical, rehabilitative, or health-education outcomes rather than entertainment, while still using game mechanics, narrative, an…
Therapeutic Play (Play Therapy, Therapeutic Gaming)
The use of play activities, games, toys, or interactive technology as a medium for achieving therapeutic or rehabilitative goals in children. Unlike recreational play, therapeutic play is structured o…