Glossary
Searchable terminology from accessibility, web standards, and related fields.
6 results found in Serious Games.
- EndeavorRx (Endeavor Rx, EndeavorRx DTx)
- The first FDA-cleared prescription digital therapeutic for children with ADHD, cleared in June 2020. EndeavorRx is a mobile video game designed to improve attention function in children aged 8-12 with…
- Exergames (Exertion games, Active video games, AVGs)
- Video games designed to require physical exertion — whole-body movement, resistance, or sustained aerobic activity — as the primary input modality. Exergames span consumer titles (e.g., Wii Fit, Ring …
- Game-Based Assessment (Gamified assessment, Serious-game assessment)
- The use of purpose-built games or playful interactive experiences to measure cognitive, behavioral, or skill-based constructs that would traditionally be assessed through structured tests or questionn…
- Games for Health (Health Games, Therapeutic Games, Medical Games)
- Digital games designed to promote health outcomes, deliver therapy, support rehabilitation, or encourage healthy behaviors. Unlike entertainment games, games for health have specific therapeutic or he…
- Serious Games for Health (SG4H, Health Games, Therapeutic Games)
- Serious Games for Health (SG4H) are video games designed primarily for clinical, rehabilitative, or health-education outcomes rather than entertainment, while still using game mechanics, narrative, an…
- Therapeutic Play (Play Therapy, Therapeutic Gaming)
- The use of play activities, games, toys, or interactive technology as a medium for achieving therapeutic or rehabilitative goals in children. Unlike recreational play, therapeutic play is structured o…