Glossary

Searchable terminology from accessibility, web standards, and related fields.

21 results found in Voice Interface.

Connected Speech Recognition (Continuous Speech Recognition)
A form of automatic speech recognition in which users speak words naturally, with normal coarticulation and minimal pauses, rather than pausing between each word as required by older 'discrete' or 'is…
Continuous Voice Control (Continuous Vocal Control, Proportional Voice Control)
A voice interaction paradigm in which vocal parameters such as pitch, loudness, vowel quality, and timbre are used to provide smooth, proportional, real-time control of a system, as opposed to discret…
Dialog Interface (Dialogue Interface, Conversational Interface)
A user interface paradigm in which interaction occurs through a structured exchange of prompts and responses, typically using speech or text. In assistive technology contexts, dialog interfaces presen…
Displayless Interface (Screenless Interface, Eyes-Free Interface)
A displayless interface is a computer interaction system that operates without a visual display, relying instead on audio, speech, haptic, or other non-visual output modalities. These interfaces serve…
Endpoint Detection (Voice Activity Detection, VAD)
The process by which a speech-recognition system decides when a user has finished speaking, so the system can stop listening and send the captured audio for recognition. Off-the-shelf voice assistants…
Grid-Based Cursor Control (Grid-Based Navigation, Grid Overlay Navigation)
A hands-free cursor positioning technique that overlays a numbered grid on the screen, allowing users to select a cell by voice command or other input to recursively zoom into smaller screen regions u…
Humming Interface (Control-by-Humming, Hum-Based Interface)
A human-computer interaction method that uses hummed pitch patterns as control signals for operating devices. In a humming interface, a pitch detection algorithm analyses the user's hummed input, segm…
Listening Window
The interval during which a voice assistant or speech-recognition system actively captures user audio after being activated (by wake word or button press). A short or fixed listening window causes pre…
Non-Verbal Vocal Interface (NVVI, Non-Verbal Vocal Interaction)
An interaction method that uses non-speech vocal sounds — such as humming, hummed melodies, rhythmic patterns, or vowel sounds — to control a computer or communication device. Unlike speech recognitio…
Non-Verbal Vocalization (Non-Speech Vocalization, Vocal Gesture, Non-speech Vocalisation, Non-Speech Vocalisation)
A sound produced by the voice that is not a spoken word, such as a sustained vowel sound ("Ahhhhh"), hum, or other vocal noise. In assistive technology and alternative input contexts, non-verbal vocal…
Predictive Cursor (Anticipatory Cursor, Offset Cursor)
A cursor display technique designed to compensate for the delays inherent in speech-based or other high-latency input methods. A predictive cursor shows an indicator ahead of the actual cursor positio…
Proactive Prompt (Proactive Cue)
In voice-interface and conversational-agent design, a system-initiated utterance or visual cue that surfaces a suggestion, reminder, or next step without the user first asking. Examples include sugges…
Repair Mechanism (Conversational Repair)
In conversational interface design, a feature that helps the user and the system recover from misrecognition, ambiguity, or misunderstanding — for example, clarification prompts ("Did you mean the [X]…
Speech-Based Cursor Control (Voice Cursor Control, Speech-Driven Pointing)
A method of controlling a computer's pointing cursor using spoken voice commands rather than a mouse, trackpad, or other physical pointing device. Users speak directional commands (such as "move left,…
Speech-Based Cursor Movement (Voice-Controlled Cursor, Voice Cursor Control)
A technique for moving the on-screen cursor using voice commands rather than physical manipulation of a pointing device. Speech-based cursor movement systems typically use one of two approaches: discr…
Spoken Dialogue System (SDS, Voice Dialogue System)
A computer system that communicates with users through spoken natural language, allowing them to interact via voice rather than visual or manual interfaces. Spoken dialogue systems are used in telecar…
Subvocal Input (Subvocal Control, Subvocalisation Input)
An input method that uses very quiet or nearly silent vocalisations — sounds produced with minimal vocal effort that are typically inaudible to nearby people. Subvocal input includes techniques such a…
Target-Based Navigation (Target-Based Cursor Control, Object-Based Navigation)
A cursor control method where users identify the desired destination directly by name or label, such as saying "Select Friday" to move the cursor to that word on screen. Target-based navigation can be…
Vocal Joystick (VJ, Voice Joystick)
A voice-based human-computer interface that uses continuous non-verbal vocal sounds (rather than spoken words) to provide proportional, real-time control of devices, cursors, or robotic systems. The V…
Voice Assistant (Smart Speaker, Voice-Activated Assistant, Conversational Agent)
A software application that uses speech recognition and natural language processing to respond to voice commands and perform tasks. Common examples include Amazon Alexa, Google Assistant, and Apple Si…