Glossary
Searchable terminology from accessibility, web standards, and related fields.
12 results found in Interface Design.
- Automation Transparency (AI Transparency (Automation), Transparent Automation)
- The degree to which an automated or autonomous system communicates its current state, intent, and reasoning to the humans who depend on it. In autonomous transport, transparency includes cues such as …
- Ballot Design (Accessible Ballot Design)
- The layout and interaction design of the form through which voters select and cast their choices, covering paper ballots, electronic voting machines, and online interfaces. Well-studied accessibility …
- Calibrated Trust (Appropriate Reliance, Trust Calibration)
- An HCI and human-factors concept, articulated by Lee and See, describing the alignment between a user's trust in an automated or AI system and the system's actual capability in a given context: trusti…
- Confidence Indicator (Confidence Score, Uncertainty Indicator)
- An interface element that communicates how certain an AI or automated system is about a given output, helping users decide how much to trust the result. In accessibility tools for blind and low-vision…
- Continuous Input (Continuous Control, Analog Input)
- Continuous input is any interaction technique in which the user varies a parameter smoothly along a range rather than selecting from a set of discrete options — adjusting a slider, dragging a brush, t…
- Displayless Interface (Screenless Interface, Eyes-Free Interface)
- A displayless interface is a computer interaction system that operates without a visual display, relying instead on audio, speech, haptic, or other non-visual output modalities. These interfaces serve…
- Home Button (Home Key, Home Screen Button)
- The home button is a persistent, consistently-placed control on a device that returns the user to a known starting state — typically the home screen or main menu — from anywhere in the interface. From…
- Marking Menu (Pie Menu, Radial Menu)
- A marking menu is a radial (pie-shaped) menu that can be operated in two modes: a beginner mode that displays labelled wedges around the cursor for the user to aim at, and an expert mode that lets an …
- Multi-Layered Interface (ML Interface, Layered Interface, Training Wheels Interface)
- An interface design approach where novice users start with a reduced-functionality layer containing only basic features, then progress to more complex layers as they become comfortable. This technique…
- Non-visual Display (Nonvisual Display, Non-visual Interface)
- A non-visual display presents information to a user through senses other than vision — most commonly hearing (synthesized speech, earcons, sonification), touch (Braille output, vibrotactile patterns, …
- Soft Key (Softkey, Context-sensitive Key)
- A soft key is a physical button on a device whose labelled function changes depending on the current application or screen — typically indicated by an on-screen label positioned next to the button. So…
- Standard Human Interface (SHI)
- A concept within the Pervasive Accessible Technology framework referring to a standardized set of input and output capabilities — including microphones, speakers, touch screens, glidepoint touchpads, …