Glossary

Searchable terminology from accessibility, web standards, and related fields.

29 results found in accessibility barriers.

Ability Assumptions (Ability-Based Assumptions, Normative Assumptions)
Ability assumptions are the implicit expectations that technology designers build into systems about users' physical, sensory, and cognitive capabilities. These assumptions — about how fast someone mo…
Ability requirement (Ability demand, Interaction prerequisite)
A capability that a person must possess in order to use a technology system, created implicitly by the system's design. AI systems generate new ability requirements: voice assistants require recogniza…
Access Differential (Accessibility Gap, Access Gap)
Access differential is the gap between the access that nondisabled people experience and the access that people with disabilities experience when using the same technologies, services, or environments…
Administrative Burden (Bureaucratic Burden, Process Burden)
The cumulative effort, time, stress, and negative impacts that result from navigating administrative processes such as applying for benefits, gaining medical evidence, completing forms, and interactin…
Age-Related Impairment (Age-Related Decline, Aging-Related Disability)
Functional limitations that commonly develop with advancing age, often involving multiple interacting mild impairments rather than a single major disability. Age-related impairments may affect vision …
Anonymization (Anonymity, Anonymous Communication)
The process of concealing a person's identity when they create or share content, enabling participation in discussions about sensitive, personal, or controversial topics without fear of identification…
Artboard (Canvas, Slide Canvas, 2-D Canvas)
An artboard is a two-dimensional digital workspace used in presentation software (PowerPoint, Google Slides, Keynote), graphic design tools, and whiteboard applications where objects like text boxes, …
Aural Interface (Voice Interface, Voice-Controlled Interface, Voice User Interface)
An aural interface is a user interface that relies primarily on spoken language for both input (voice commands) and output (spoken responses). Examples include Amazon Alexa, Apple Siri, and Google Ass…
CAPTCHA (Completely Automated Public Turing test to tell Computers and Humans Apart)
A challenge-response test used on websites to determine whether a user is human, typically requiring users to identify distorted text, select images, or solve puzzles. CAPTCHAs present significant acc…
Capacitive Touchscreen (Capacitive Touch Display, Cap Touch)
A capacitive touchscreen is a type of display that detects touch input by sensing changes in the electrical field caused by the conductivity of a human finger or conductive stylus. Unlike resistive to…
Cybersickness (VR Sickness, Simulator Sickness, Virtual Reality Motion Sickness)
A form of motion sickness experienced during virtual reality use, characterized by symptoms including nausea, disorientation, dizziness, eye strain, and general discomfort. Cybersickness occurs due to…
Disabling Factor (Disabling Condition, Situational Barrier)
An external condition that blocks or hinders an otherwise available ability from being used to complete a task. Disabling factors can arise from technology design (such as ability assumptions embedded…
Fitness Tracker (Activity Tracker, Wearable Fitness Device)
A wearable electronic device that monitors and records physical activity metrics such as steps taken, distance covered, calories burned, and heart rate. Most commercial fitness trackers use step-count…
HTML Canvas (Canvas API, Canvas Element)
An HTML element used to draw graphics on a web page via JavaScript, rendering content as a bitmap image rather than as structured DOM elements. Unlike SVG, canvas content is not inherently accessible …
Inequitable Access (Inadequate Accommodation)
Inequitable access describes the situation where accommodations or accessibility measures are provided but fail to adequately address the underlying inaccessibility, leaving people with disabilities w…
Information asymmetry (Information gap, Information lag)
In accessibility contexts, the unequal access to timely, relevant information experienced by disabled people compared to non-disabled peers, caused by inaccessible formats, platforms, and communicatio…
Infrastructural precarity (Digital infrastructure barriers)
The condition of unreliable, inconsistent, or inadequate technological infrastructure that shapes and constrains how people — particularly disabled people and those in the Global South — can access an…
Invisible Cost of Disability (Hidden Cost of Disability, Disability Tax, Crip Tax)
The additional time, energy, money, and cognitive effort that people with disabilities must expend to accomplish tasks that non-disabled people can complete without such overhead. In workplace context…
Micromobility (Shared Micromobility, Micro-Mobility)
Micromobility refers to small-scale, lightweight, networked transportation vehicles used to travel short distances, typically weighing under 500 kg and traveling at low to moderate speeds. Examples in…
Ocularcentrism (Visual Bias, Vision-Centrism)
The privileging of visual perception and visual ways of knowing in the design of technologies, interfaces, and information systems. Ocularcentrism in technology design manifests when visual assumption…