Glossary
Searchable terminology from accessibility, web standards, and related fields.
134 results found in inclusive design.
- Celebratory technology
- Technology designed to highlight, affirm, and celebrate neurodivergent and disabled ways of being, rather than seeking to correct, normalize, or remediate them. Coined by LouAnne Boyd (2023), celebrat…
- Co-Design (Co-creation, Cooperative Design)
- Co-design is a collaborative design approach that actively involves all stakeholders — including end users, domain experts, and designers — as equal partners in the design process. In accessibility wo…
- Co-Design (Participatory Design, Co-Creation)
- A design methodology that actively involves end users, stakeholders, and domain experts as equal partners throughout the design process. In accessibility, co-design ensures that the people who will us…
- Co-Researcher (Community Co-Researcher, Peer Researcher)
- A person with lived experience of disability who contributes to research not merely as a participant or informant but as an active member of the research team, involved in planning, data collection, a…
- Co-creation workshop (Co-creation session, Co-design workshop)
- A structured collaborative session in which researchers, designers, and participants (including end users) work together to generate ideas, explore concepts, and shape the design of products, services…
- Collaborative Accessibility (Accessible Collaboration)
- Design approaches that ensure collaborative activities and shared workspaces are accessible to people with disabilities. Collaborative accessibility focuses on enabling meaningful participation in gro…
- Collaborative Learning (Cooperative Learning)
- An educational approach involving two or more individuals working together to build knowledge or skills through interaction, information sharing, and joint problem-solving. In sign language education,…
- Collaborative Note-Taking (Shared Note-Taking, Co-Note-Taking)
- An educational practice where two or more people collectively take notes, annotate content, exchange feedback, and ask questions about material being learned. In the context of disability support in h…
- Communities of Practice (CoP)
- Groups of people who share a concern or passion for something they do and learn how to do it better through regular interaction. In accessibility, communities of practice form around shared experience…
- Community-Centered Design (Community-Based Design)
- A design approach that centers the expertise, needs, and perspectives of specific communities throughout the technology development process, rather than designing for communities from the outside. In …
- Community-Driven Research (Community-Based Research, Community-Led Research)
- A research approach where the community being studied plays a central role in defining research questions, designing methodologies, collecting data, and interpreting results. In accessibility, communi…
- Compensatory Technology (Compensatory Approach)
- Assistive technology designed primarily to offset or make up for a person's functional limitations, focusing on what the person cannot do rather than building on their existing abilities. While compen…
- Complex Needs (Complex Access Needs, Complex Support Needs)
- Complex needs refers to the situation where an individual requires support across multiple areas of functioning due to a combination of physical, sensory, cognitive, communication, or behavioral facto…
- Constrained Creativity (Constrained Design, Creative Constraints)
- Constrained creativity is a design approach that supports creative expression by deliberately limiting the choices available to users, providing structure and boundaries within which they can create. …
- Content Creation Accessibility (Accessible Content Creation, Creator Accessibility)
- The design and provision of tools, platforms, and workflows that enable people with disabilities to create digital content such as videos, images, audio, and text. Unlike content accessibility, which …
- Context-Appropriate Technology (Appropriate Technology, Context-Appropriate AT)
- Technology, particularly assistive technology, that is designed or selected to fit the specific social, economic, cultural, and environmental context in which it will be used. Context-appropriate tech…
- Convivial Tools (Conviviality)
- A concept from philosopher Ivan Illich describing tools that are easy to learn through use, allow users to decide when and how to use them, and can adapt to individual preferences. In accessibility co…
- Cooperative Inquiry (Co-Inquiry)
- A participatory design methodology that involves children as full design partners throughout the technology development process, from initial brainstorming through prototyping and evaluation. Develope…
- Creativity Support Tools (CST, Creative Support Software)
- Creativity support tools (CSTs) are software applications and systems designed to help people engage in creative activities such as writing, drawing, music production, photography, video editing, grap…
- Cripping (Crip practices)
- Practices or actions taken by disabled people to disrupt the status quo, flip ableist norms, and work toward a more accessible and just world. Cripping can involve material changes (hacking environmen…