Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
40 results found tagged accessibility education.
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Auto-Generating Personas from User Reviews in VR App Stores
This CHI 2026 Extended Abstract reports on an auto-generated persona system developed to help undergraduate students surface accessibility requirements in virtual reality design projects. The authors argue that personas are well-established in user-c…
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AccessQuest: A Game-Based Approach to Digital Accessibility Education
Parthasarathy and Joshi present AccessQuest, a single-player, role-playing platformer that teaches five WCAG 2.1 Level A success criteria — text alternatives (1.1.1), captions for pre-recorded content (1.2.2), transcripts for audio-only content (1.2.…
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Accessibility Education for Software Engineers: Evaluating the Impact of Game-Based Learning
Parthasarathy and Joshi address a persistent industry problem: despite 25 years of WCAG, only 5.2% of top web homepages fully conform, and organizations consistently report that staff lack accessibility skills. Academic curricula are slowly integrati…
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Teaching Inclusive Thinking to Undergraduate Students in Computing Programs
This paper investigates whether specific teaching interventions in undergraduate computing courses measurably increase students' accessibility awareness and inclusive thinking. The authors note that, while numerous accessibility teaching approaches h…
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Understanding the Motivations of Final-year Computing Undergraduates for Considering Accessibility
This 22-page ACM Transactions on Computing Education article asks a question that most accessibility education research has side-stepped: what happens to students’ motivation to build accessible technology two years after a required accessibility-edu…
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Techniques to Assist in Developing Accessibility Engineers
This paper describes the design and outcomes of CMPT 480/840 "Accessible Computing," a computer science course at the University of Saskatchewan focused on producing Accessibility Engineers rather than merely raising awareness of accessibility issues…
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Accessibility Now! Teaching Accessible Computing at the Introductory Level
This paper advocates for teaching accessibility as a core element of introductory computer science courses rather than relegating it to advanced electives. The author describes a web design course at Hamilton College built around an "Accessibility Fi…
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An Adaptive Technologies Course in a CS Curriculum
This poster paper from Millersville University describes part two of an NSF-funded project to integrate assistive technology (AT) into an undergraduate computer science curriculum through an HCI approach. The author argues that computer professionals…
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Including Accessibility Within and Beyond Undergraduate Computing Courses
This paper describes the University of Dundee's approach to integrating accessibility and inclusive design throughout its entire four-year undergraduate computing curriculum, rather than treating accessibility as a standalone topic or elective module…
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A General Education Course on Universal Access, Disability, Technology and Society
This paper describes the design, implementation, and evaluation of a General Education course called "Universal Access: Disability, Technology and Society" (CMPE 80A) offered at the University of California Santa Cruz. The course was created to expos…