Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
51 results found tagged higher education.
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Advancing Inclusive Digital Well-Being Tools: How Neurodivergent Students Use Distraction Blockers
This CHI 2026 paper asks whether digital distraction blockers — Apple Screen Time, Forest, Freedom, StayFocusd, and similar tools — actually serve the neurodivergent post-secondary students who are arguably their most marginal audience, or whether bl…
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Scaffolding Metacognition with GenAI: Exploring Design Opportunities to Support Task Management for University Students with ADHD
This paper applies a metacognitive lens to academic task management for university students with ADHD, asking how Generative AI (GenAI) tools like ChatGPT, Gemini, and Claude could scaffold the awareness and regulation of one's own thinking processes…
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Access in the Shadow of Ableism: An Autoethnography of a Blind Student's Higher Education Experience in China
This paper is a collaborative autoethnography written by Xinru Tang and Weijun Zhang, in which Zhang - a blind graduate student who completed his undergraduate work in a specialized program for blind and low-vision (BLV) students at "University A" in…
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AccessQuest: A Game-Based Approach to Digital Accessibility Education
Parthasarathy and Joshi present AccessQuest, a single-player, role-playing platformer that teaches five WCAG 2.1 Level A success criteria — text alternatives (1.1.1), captions for pre-recorded content (1.2.2), transcripts for audio-only content (1.2.…
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ASL Educators' Perspectives on AI for Enhancing Student Learning in American Sign Language Education
This CHI 2026 paper from a multi-institution US team (Tulane, Rochester Institute of Technology, Birmingham City University) investigates how AI could support American Sign Language (ASL) education — and centres, for the first time in this literature…
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Photonote evaluation: aiding students with disabilities in a lecture environment
Hughes and Robinson at the Cambridge Computer Laboratory present Photonote, a lecture-capture system designed specifically for students with disabilities, and a controlled user study comparing it to human note-takers. Where existing lecture-capture s…
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Lecture Adaptation for Students with Visual Disabilities Using High-Resolution Photography
This paper presents a system designed to make visual content in lectures accessible to students with visual disabilities by using high-resolution digital still cameras and computer vision techniques. Students with visual impairments typically sit 4 t…
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Speech Recognition in University Classrooms: Liberated Learning Project
This paper describes the Liberated Learning Project (LLP), an international applied research initiative studying whether speech recognition technology can successfully convert live university lectures into real-time text displays, serving as an alter…
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Effective Simulations to Support Academics in Inclusive Online Learning Design
This paper describes the development and evaluation of accessibility simulations designed to help academic staff in higher education understand the barriers disabled students face when accessing online learning materials. The research was conducted a…
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Including Accessibility Within and Beyond Undergraduate Computing Courses
This paper describes the University of Dundee's approach to integrating accessibility and inclusive design throughout its entire four-year undergraduate computing curriculum, rather than treating accessibility as a standalone topic or elective module…