Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
33 results found tagged autism spectrum disorder.
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Demonstrating InteractiSense: An Interactive Tool for Supporting Social Engagement for Children with ASD
InteractiSense is a sensing-integrated tangible prototype paired with a cooperative serious game called Treasure Hunters, designed to support social engagement for children with autism spectrum disorder (ASD). The authors argue that ASD-related diffe…
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LingoLift: Supporting Educators in Personalized Oral Language Teaching for Autistic Children through Content Generation
This CHI 2026 paper presents LingoLift, a generative AI system that supports special-education teachers and speech-language pathologists in preparing and delivering personalized oral language lessons for autistic children. The authors argue that exis…
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ATTENPlay: A Game-Based Attention Network Test for Autistic Children
This CHI 2026 paper addresses a long-standing methodological problem in autism research: the Attention Network Test (ANT) — the standard computerized tool for measuring alerting, orienting, and executive-control attention networks — is abstract, repe…
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Advancing Inclusive Digital Well-Being Tools: How Neurodivergent Students Use Distraction Blockers
This CHI 2026 paper asks whether digital distraction blockers — Apple Screen Time, Forest, Freedom, StayFocusd, and similar tools — actually serve the neurodivergent post-secondary students who are arguably their most marginal audience, or whether bl…
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Autism/Excel Study
This study investigates whether high school students with Autism Spectrum Disorder (ASD) can learn Microsoft Excel at a level comparable to a regular education computing class, and whether the structured spreadsheet environment might support developm…
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Toward the Use of Speech and Natural Language Technology in Intervention for a Language-Disordered Population
This paper from Carnegie Mellon University describes the design of Simone Says, an interactive software environment for language remediation in children with Autism Spectrum Disorder (ASD). The system brings together speech recognition, natural langu…
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Talking Points: The Differential Impact of Real-Time Computer Generated Audio/Visual Feedback on Speech-Like & Non-Speech-Like Vocalizations in Low Functioning Children with ASD
This paper examines whether real-time computer feedback systems (CFS) can differentially impact speech-like versus non-speech-like vocalizations in low-functioning children with Autism Spectrum Disorder. The distinction matters because the goal of sp…
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iSET: Enabling In Situ & Post Hoc Video Labeling
This demonstration paper presents the interactive Social-Emotional Toolkit (iSET), a portable video recording and annotation system designed to support behavioral interventions for people with Autism Spectrum Disorders (ASD). People with ASD frequent…
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Understanding the Challenges and Opportunities for Richer Descriptions of Stereotypical Behaviors of Children with ASD: A Concept Exploration and Validation
This paper from Georgia Institute of Technology explores the concept of a wearable sensor system that can tacitly collect contextual data — physiological state, environmental conditions, and location — and map it to occurrences of stereotypical behav…
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Broadening Accessibility Through Special Interests: A New Approach for Software Customization
This paper from MIT Media Lab presents a software approach for automatically embedding the special interests of individuals with autism spectrum disorder (ASD) into computer-based interventions. People with ASD often have intense, narrow interests — …