Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
36 results found tagged ADHD.
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Demonstrating Consent Rings: Explicit Non-Verbal Consent Through Haptic Wearables as a Solution to Unwanted Sex Between Neurodivergent Partners
Consent Rings is a pair of symmetric haptic Bluetooth ring wearables developed by three neurodivergent researchers as an accessibility-oriented alternative to verbal 'yes means yes' affirmative consent. The authors situate the work in evidence that n…
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Reading with Diversity in Mind: Pupillometry and Typography Towards Inclusive Design for ADHD Readers
Llana and colleagues at the University of Rhode Island examine how typographic choices interact with ADHD when reading digital text. The motivation is practical: digital reading is now the default for most education and work, and small typographic de…
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Navigating Neurodivergence with AI Chatbots: Benefits, Tensions, and Implications for HCI
This CHI 2026 short paper presents a qualitative interview study of how neurodivergent adults use AI chatbots (primarily ChatGPT) in everyday life, and what tensions arise. The authors conducted 23 semi-structured, 50-minute Zoom interviews with part…
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"Chasing Shadows": Understanding Personal Data Externalization and Self-Tracking for Neurodivergent Individuals
This CHI 2026 paper examines a mismatch between the promises of self-tracking and personal informatics — rich self-awareness, reflection, insight — and the lived experience of neurodivergent individuals, for whom stable routines, generalised Likert i…
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Advancing Inclusive Digital Well-Being Tools: How Neurodivergent Students Use Distraction Blockers
This CHI 2026 paper asks whether digital distraction blockers — Apple Screen Time, Forest, Freedom, StayFocusd, and similar tools — actually serve the neurodivergent post-secondary students who are arguably their most marginal audience, or whether bl…
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Scaffolding Metacognition with GenAI: Exploring Design Opportunities to Support Task Management for University Students with ADHD
This paper applies a metacognitive lens to academic task management for university students with ADHD, asking how Generative AI (GenAI) tools like ChatGPT, Gemini, and Claude could scaffold the awareness and regulation of one's own thinking processes…
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Towards Understanding the Effect of Serious Games on Attention, Adherence, and Behavior for Children with ADHD
This paper investigates how serious games designed to help children with ADHD impact their attention, adherence, and daily behaviour in real-world home settings. Conducted in two stages, the study first involved nine educators working with children i…
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“I’ve Become More Myself”: Challenges and Benefits of Engaging with ADHD Short-Form Video Content and Communities
This qualitative interview study explores how 32 adult ADHDers relate to ADHD-focused Short-Form Video Content (SFVC) on TikTok, Instagram Reels, and YouTube Shorts. The lead author — herself an ADHDer and SFVC user — uses reflexive thematic analysis…
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Turning Off-The-Shelf Games into Biofeedback Games
This demonstration paper presents two systems that convert existing commercial off-the-shelf games into biofeedback (BF) training games for people with cognitive impairments. Biofeedback training — particularly neurofeedback using EEG — has been show…
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Socio-Technical Aspirations for Children with Special Needs: A Study in Two Locations – India and Finland
This cross-cultural qualitative study proposes extending Boujarwah et al.'s three-part framework for assistive technology design by adding a fourth dimension: socio-technical aspirations. The authors define this as "individual- or community-driven am…