Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
8 results found tagged biofeedback.
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LyreFlute: Sensor-Based Musical Experience for COPD Rehabilitation
LyreFlute is a sensor-equipped musical instrument paired with a 3D rhythm game that reframes at-home COPD (Chronic Obstructive Pulmonary Disease) breathing exercises as a culturally grounded, narrative-driven experience. The authors motivate the work…
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VR Calm Plus: Coupling a Squeezable Tangible Interaction with Immersive VR for Stress Regulation
Zhang and colleagues build and evaluate VR Calm Plus, a VR stress-regulation system that pairs an immersive Meta Quest 3 experience with a squeezable plush toy instrumented with two force-sensitive resistors (FSRs) and a wireless biosensing wristband…
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Affective Wearable Haptic Interventions: A Systematic Literature Review
This systematic literature review synthesises 83 empirical studies on affective wearable haptic interventions published between 2010 and 2025, drawn from 1,098 articles identified in ACM Digital Library and IEEE Xplore. The review maps the design spa…
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A Galvanic Skin Response Interface for People with Severe Motor Disabilities
This paper explores the use of Galvanic Skin Response (GSR) — changes in the electrical conductivity of the skin caused by sweat gland activity linked to the sympathetic nervous system — as a non-muscular input channel for people with locked-in syndr…
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visiBabble for Reinforcement of Early Vocalization
This paper presents visiBabble, a real-time system that detects syllable-like vocalizations in infant babbling and responds with brightly coloured animations as visual reinforcement. The system targets infants at risk for speech impairments due to co…
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Turning Off-The-Shelf Games into Biofeedback Games
This demonstration paper presents two systems that convert existing commercial off-the-shelf games into biofeedback (BF) training games for people with cognitive impairments. Biofeedback training — particularly neurofeedback using EEG — has been show…
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SpeechOmeter: Heads-up Monitoring to Improve Speech Clarity
This demonstration paper presents SpeechOmeter, a Google Glass application that provides real-time visual biofeedback on vocal loudness to help individuals with neuromotor speech disorders (dysarthria) speak more clearly during daily conversation. Dy…
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VIDDE: Visualizations for Helping People with COPD Interpret Dyspnea During Exercise
Chronic Obstructive Pulmonary Disease (COPD) affects approximately 10% of the adult population and is a leading cause of physical disability worldwide. People with COPD experience dyspnea (breathing discomfort) during physical exertion, which often t…