Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
112 results found tagged wearable technology.
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WearSkill: Personalized and Interchangeable Input with Wearables for Users with Motor Impairments
This paper introduces WearSkill, a web-based application designed to provide personalized and interchangeable input for wearable computing, with a specific focus on users with motor impairments. The system addresses a fundamental challenge in wearabl…
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Playing with Feeling: Exploring Vibrotactile Feedback and Aesthetic Experiences for Developing Haptic Wearables for Blind and Low Vision Music Learning
This paper explores how musical haptic wearables (MHWs) using vibrotactile feedback can support music learning for blind and low-vision (BLV) people, and investigates the role of material aesthetics in shaping the user experience of such devices. The…
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"Not There Yet": Feasibility and Challenges of Mobile Sound Recognition to Support Deaf and Hard-of-Hearing People
This paper presents the first longitudinal field study of a mobile sound recognition system used by Deaf and hard of hearing (DHH) people in their daily lives. The researchers deployed SoundWatch, a smartwatch-based app that uses a deep learning mode…
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Investigation into Stress Triggers in Autistic Adults for the Development of Technological Self-Interventions
This paper presents findings from a large-scale online survey of over 200 autistic adults and caregivers, investigating common stress triggers and the role of technology in stress management. The research is the initial phase of a broader project aim…
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What do Blind and Low-Vision People Really Want from Assistive Smart Devices? Comparison of the Literature with a Focus Study
This paper investigates whether the tasks and devices explored by researchers developing AI-based assistive smart devices actually align with what blind and low-vision (BLV) people want. The authors conducted a three-part study combining a scoping li…
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Watch Your Language: Using Smartwatches to Support Communication
This paper presents the first participatory design and evaluation of AAC smartwatch applications co-designed directly with people who have complex communication needs (CCNs), specifically people living with aphasia — an acquired language impairment m…
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Looking Past Screens: Exploring Mixed Reality and Discreet AAC Devices
This paper challenges the dominance of tablet-based augmentative and alternative communication (AAC) devices by co-designing mixed reality (MR) and discreet assistive technologies with people living with aphasia following stroke. Current AAC devices …
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GestureVoice: Enabling Multimodal Text Editing for Blind Users Using Gestures and Voice
This paper introduces GestureVoice, a multimodal text editing system that enables blind smartphone users to edit text using mid-air hand gestures detected by a smartwatch combined with voice commands, eliminating the need for touchscreen interaction.…
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"It was Mentally Painful to Try and Stop": Design Opportunities for Just-in-Time Interventions for People with Obsessive-Compulsive Disorder in the Real World
This paper presents the first in-depth interview study examining the diverse triggers, compulsions, and self-management strategies of people with Obsessive-Compulsive Disorder to inform the design of just-in-time intervention technologies. The resear…
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Check Now, Can You See It?: Exploring Voice and Video-Capable Language Models for Identifying and Spatially Locating Items of Interest for Blind and Low-Vision Travelers
This experience report documents the lived experiences of two blind travelers — Aziz (28, blind in left eye, 20/2200 in right) and JooYoung (35, blind in right eye, limited vision in left) — as they adapted commercially available voice and video-capa…