Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
77 results found tagged haptic feedback.
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Strategic Design for Users with Diabetic Retinopathy: Factors Influencing Performance in a Menu-Selection Task
This paper examines how interface design features affect menu selection performance for users with Diabetic Retinopathy (DR), a progressive eye condition affecting 40-45% of the approximately 18 million Americans with diabetes. The study involved 25 …
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Multimodal Feedback: Establishing a Performance Baseline for Improved Access by Individuals with Visual Impairments
This study investigates how different combinations of auditory, haptic, and visual feedback affect the performance of fully sighted users during a complex direct manipulation task. The researchers designed the study as a baseline from which to later …
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Wearable Interfaces for Orientation and Wayfinding
This paper from the Atlanta VA Rehabilitation R&D Center presents the development and evaluation of three wearable orientation interfaces designed to help people with severe visual impairment maintain spatial orientation while navigating, with street…
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Touching and Hearing GUIs: Design Issues for the PC-Access System
This 1996 paper from Canada's Centre for Information Technology Innovation presents PC-Access, a pioneering multimodal system that combines haptic (touch) and auditory feedback to make Microsoft Windows graphical user interfaces accessible to visuall…
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Blind Hero: Enabling Guitar Hero for the Visually Impaired
This paper from the University of Nevada, Reno presents Blind Hero, a modification of the popular video game Guitar Hero that replaces visual stimuli with haptic feedback to enable visually impaired players to participate. The system uses a custom ha…
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Rock Vibe: Rock Band® Computer Games for People with No or Limited Vision
This paper presents Rock Vibe, a modification of the commercial Rock Band® video game that replaces visual cues with haptic vibrations and audio feedback to enable people with no or limited vision to play the drumming component. The system uses an Ar…
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Exploration and Avoidance of Surrounding Obstacles for the Visually Impaired
This paper presents the 3DOD (3D Obstacle Detector), a wearable system that combines a 3D Time-of-Flight (TOF) camera with a portable multi-line refreshable Braille display to help blind pedestrians detect and avoid obstacles beyond the reach of a wh…
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Learning Non-Visual Graphical Information Using a Touch-Based Vibro-Audio Interface
This paper evaluates a vibro-audio interface on a commercial Samsung Galaxy tablet that provides non-visual access to graphical information through synchronized vibration and audio feedback triggered by touch exploration. When users trace their finge…
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Non-Visual-Cueing-Based Sensing and Understanding of Nearby Entities in Aided Navigation
This demonstration paper presents a context-aware navigation aid system for blind individuals that combines three levels of assistance to enhance understanding of the surrounding environment. The system addresses a fundamental challenge: blind people…
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A Haptic ATM Interface to Assist Visually Impaired Users
This paper presents the design and evaluation of a haptic interface for ATM keypads that conveys directional information to visually impaired users without relying on audio or visual output. Current ATM accessibility primarily uses audio lead-through…