Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
27 results found tagged user interface design.
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Lessons from an evaluation of a domestic well-being indicator system
This short paper presents an evaluation of a domestic well-being indicator system designed to present sensor-collected data from older people's homes through two distinct user interfaces — one for the older person and one for their carer. The system …
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Developing Accessible TV Applications
This paper describes the GUIDE (Gentle User Interfaces for Elderly People) framework for developing accessible TV applications through multimodal interaction, user interface adaptation, and impairment simulation. The research combines a survey of 46 …
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Design Recommendations for TV User Interfaces for Older Adults: Findings from the eCAALYX Project
This paper presents thirteen design recommendations for TV-based user interfaces for older adults, derived from the eCAALYX (Enhanced Complete Ambient Assisted Living Experiment) project. eCAALYX is a European health monitoring system that uses a TV …
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Mining Web Interactions to Automatically Create Mash-Ups
This paper introduces TX2, a Firefox browser extension that automatically creates meta-search mash-ups by mining the web interactions of multiple users to discover relationships between query forms on different websites. The deep web — information ac…
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Spindex (Speech Index) Improves Auditory Menu Acceptance and Navigation Performance
This paper introduces the "spindex" (speech index), a novel auditory cue designed to improve navigation through spoken menus on mobile devices. The spindex works by pronouncing the first letter of each menu item before the full text-to-speech (TTS) r…
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Effects of Virtual Reality Properties on User Experience of Individuals with Autism
This study systematically examines how five virtual reality user interface attributes affect the experience of high-functioning individuals with autism spectrum disorder (HFASD). The research addresses a critical gap in VR design guidelines for autis…
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Supporting People with Acquired Brain Injury to Use a Reminding App; Narrow-deep vs. Broad-shallow User Interfaces
This study compares two contrasting user interface approaches for smartphone reminder apps used by people with acquired brain injury (ABI). "Broad-shallow" interfaces show lots of information on fewer screens (requiring scrolling), while "narrow-deep…
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Social Media Apps: A Paradigm for Examining Usability of Mobile Apps for Working-Age Adults with Mild-Moderate Cognitive Disabilities
This empirical usability study examines how working-age adults (18-65) with mild-to-moderate cognitive disabilities interact with five mainstream social media apps: Facebook, Instagram, Pinterest, Snapchat, and Tumblr. The research addresses a signif…
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A Tool for Capturing Essential Preferences
This demonstration paper presents the First Discovery Tool, a multimodal web-based application designed to help people discover and set essential accessibility preferences — such as large fonts, high contrast, speech output, or one-handed keyboard us…
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Accessible Icon Design in Enterprise Applications
This paper from Oracle's design team presents case studies of designing accessible icons for enterprise software, focusing on the challenge of conveying complex meanings — conditional status, severity levels, data trends — within 16x16 pixel icons wi…