Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
51 results found tagged dyslexia.
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A plug-in to aid online reading in Spanish
This paper presents CASSA, a free Chrome browser plug-in designed to help people read Spanish text on the web by providing simpler synonyms and definitions on demand for complex words. The tool builds on the CASSA (Context Aware Synonym Simplificatio…
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Dyslexia and web accessibility: synergies and challenges
This position paper reviews the key challenges of studying dyslexia in the context of web accessibility, drawing on Rello's extensive body of research including her doctoral work on the DysWebxia text accessibility model. The paper addresses three in…
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Evaluating the Mobile Web Accessibility of Electronic Text for Print Impaired People in Higher Education
This paper from the University of Southampton presents an Accessibility Evaluation Framework for assessing how well mobile devices support electronic text (eText) reading for people with print impairments in higher education. Print disabilities are b…
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Contextual Language Learning with Capti ESL Assistant
This paper presents Capti ESL Assistant, a web application designed to help English language learners develop reading and listening skills simultaneously while remaining accessible to users with print disabilities including dyslexia and vision loss. …
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DysMusic: detecting dyslexia by web-based games with music elements
This doctoral consortium paper proposes DysMusic, a web-based serious game that uses music elements to detect dyslexia in children aged 3 to 6—before they enter formal schooling and begin experiencing academic failure. The research is motivated by lo…
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An online chess game designed for people with dyslexia
This paper presents an online chess learning platform specifically designed for people with dyslexia and investigates whether people with dyslexia learn and play chess differently from those without. The researchers built an instrumented web-based ch…
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Dytective: Towards Detecting Dyslexia Across Languages Using an Online Game
This paper presents Dytective, a browser-based game designed to screen for risk of dyslexia across English and Spanish languages. At least 10% of the global population has dyslexia, and in Spain over 40% of school dropout is attributed to it. Current…
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ChattyBooks and ChattyBook Service
This demonstration paper presents ChattyBooks, a Windows application that converts STEM content in DAISY/accessible EPUB3 format into audio-embedded HTML5 with JavaScript, enabling playback in any web browser on any platform without requiring special…
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Towards the Prediction of Dyslexia by a Web-based Game with Musical Elements
This paper presents DysMusic, a web-based serious game prototype that aims to predict the risk of dyslexia in pre-reading children using musical elements rather than linguistic tasks. Current dyslexia screening tools rely on reading and writing abili…
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DysHelper: The Dyslexia Assistive User Experience
This demonstration paper presents DysHelper, a web browser extension designed to assist people with dyslexia by visually modifying the appearance of web text without altering its content or meaning. The extension addresses the core visual processing …