Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
104 results found tagged sonification.
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PowerUp: An Accessible Virtual World
This paper describes the design and validation of accessibility features for PowerUp, an IBM-developed multiplayer 3D virtual world educational game aimed at middle school students. The researchers were tasked with making the game usable by players w…
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Making Microsoft Excel Accessible: Multimodal Presentation of Charts
This paper presents a system for making Microsoft Excel charts accessible to people with visual impairments through a combination of haptic force feedback and audio cues. The authors identify that while screen readers and specialised tools can handle…
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Designing Auditory Cues to Enhance Spoken Mathematics for Visually Impaired Users
This paper presents a novel auditory math system designed to make spoken mathematical equations more accessible to visually impaired users. The core challenge addressed is that visual mathematical notation conveys structure — such as fractions, super…
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Does a Sonar System Make a Blind Maze Navigation Computer Game More "Fun"?
This student research paper from the Blind Programming Project at Southern Illinois University Edwardsville presents "The Dark Labyrinth," a zombie-killing maze navigation game designed entirely for blind players. The broader project goal is to creat…
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Color-Audio Encoding Interface for Visual Substitution: See ColOr Matlab-based Demo
This demonstration paper presents the See ColOr (Seeing Color with an Orchestra) system, a framework that translates colour information from images into spatialized musical instrument sounds to provide people who are blind with a form of colour perce…
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Toward 3D Scene Understanding via Audio-description: Kinect-iPad Fusion for the Visually Impaired
This demonstration paper presents a computer-vision-based framework that combines a Microsoft Kinect 3D depth sensor with an iPad touchscreen to enable visually impaired users to understand the spatial layout of indoor scenes through audio. The syste…
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Annotation-based Video Enrichment for Blind People: A Pilot Study on the Use of Earcons and Speech Synthesis
This paper presents exploratory work from the ACAV (Collaborative Annotation for Video Accessibility) project, investigating how combining earcons (nonverbal audio messages) with speech synthesis can improve video accessibility for blind people. Trad…
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FEPS: A Sensory Substitution System for the Blind to Perceive Facial Expressions
This demonstration paper presents FEPS (Facial Expression Perception through Sound), a visual-to-auditory sensory substitution system that enables blind individuals to perceive their conversation partner's facial expressions through sound. The inabil…
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Do You See What I See? Designing a Sensory Substitution Device to Access Non-Verbal Modes of Communication
This paper presents iFEPS (improved Facial Expression Perception through Sound), a visual-to-auditory sensory substitution device that enables blind users to perceive their conversation partner's facial expressions through audio feedback. Research su…
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Follow That Sound: Using Sonification and Corrective Verbal Feedback to Teach Touchscreen Gestures
This paper proposes and evaluates two techniques for teaching touchscreen gestures to users with visual impairments: gesture sonification (mapping finger position to audio using pitch for the y-axis and stereo panning for the x-axis) and corrective v…