Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
7 results found tagged facial expression.
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EmojiFan: Designing A Social Interface Supporting Facial Expression Interaction for Blind and Low Vision People in Party Settings
This CHI 2026 paper presents EmojiFan, an AI-assisted wearable prototype designed to help blind and low-vision (BLV) adults participate in facial-expression interactions in party settings — a social context the authors identify as particularly hostil…
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Implementation and Evaluation of Animation Controls Sufficient for Conveying ASL Facial Expressions
This ASSETS 2014 short paper (2 pages) reports an infrastructure contribution to sign-language-animation research: the authors extended an existing virtual human character (Max, on the open-source EMBR animation platform) with a full set of MPEG-4 Fa…
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Evaluating Importance of Facial Expression in American Sign Language and Pidgin Signed English Animations
This paper presents the first empirical evaluation of the impact of facial expressions on the understandability and perceived quality of American Sign Language (ASL) and Pidgin Signed English (PSE) computer animations. ASL animations have significant…
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Comparing Native Signers' Perception of American Sign Language Animations and Videos via Eye Tracking
This paper investigates whether eye tracking can serve as an alternative or complementary evaluation method for assessing the quality of synthesized American Sign Language (ASL) animations. Computer-generated ASL animations offer accessibility benefi…
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Do You See What I See? Designing a Sensory Substitution Device to Access Non-Verbal Modes of Communication
This paper presents iFEPS (improved Facial Expression Perception through Sound), a visual-to-auditory sensory substitution device that enables blind users to perceive their conversation partner's facial expressions through audio feedback. Research su…
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Lessons Learned in Designing AI for Autistic Adults
This short paper from Microsoft Research presents a candid account of a design failure and the valuable lessons it produced. The team set out to build Video Calling for Autism (VC4A), a video calling application with an "Expressiveness Mirror" that u…
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Evaluation of Language Feedback Methods for Student Videos of American Sign Language
This paper investigates how to best present video-based feedback to students learning American Sign Language (ASL), as part of a long-term project to build an automatic system that analyses student signing videos and provides immediate corrective fee…