Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
46 results found tagged user study.
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Comparing Locomotion Techniques in Virtual Reality for People with Upper-Body Motor Impairments
This paper presents the first empirical study comparing the accessibility of virtual reality locomotion techniques — methods for navigating virtual environments — for people with upper-body motor impairments. Despite over 100 distinct locomotion tech…
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Understanding and Improving Drilled-Down Information Extraction from Online Data Visualizations for Screen-Reader Users
This full research paper presents a comprehensive investigation into how screen-reader users (SRUs) extract drilled-down information from online data visualizations, and how the VoxLens tool can be improved to support this process. While prior work o…
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Bring Environments to People – A Case Study of Virtual Tours in Accessibility Assessment for People with Limited Mobility
This study presents the first user research with people with limited mobility on using virtual tours — 3D digital replicas of physical environments captured with 360-degree cameras and depth sensors — to remotely assess the accessibility of indoor sp…
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Understanding Low Vision Graphical Perception of Bar Charts
This paper investigates how low-vision users who rely on screen magnifiers perceive and interact with bar charts, addressing a significant gap in data visualization accessibility research. While studies on chart perception have extensively examined s…
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Design and Evaluation of an Automatic Text Simplification Prototype with Deaf and Hard-of-hearing Readers
This paper investigates the design preferences and interactions of Deaf and Hard-of-Hearing (DHH) readers with automatic text simplification (ATS) tools. Many DHH individuals who use sign language as their primary language experience English as a sec…
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Echolocation as an Accessible Navigation Tool in a Virtual 3D Environment
This paper investigates whether active echolocation — emitting a sound and interpreting its echo — can serve as a viable navigation tool for blind and low-vision (BLV) individuals in virtual 3D environments. Virtual spaces remain overwhelmingly visua…