Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
87 results found tagged STEM accessibility.
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Defining Problems of Practices to Advance Inclusive Tactile Media Consumption and Production
This paper presents findings from three Tactile Art and Graphics Symposia (TAGS) that gathered 64 participants — 49% of whom were blind or had low vision — including artists, museum curators, tactile media designers, access technologists, teachers of…
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μGraph: Haptic Exploration and Editing of 3D Chemical Diagrams
This paper presents μGraph (Multimodal Graph), a system that combines haptic force feedback and speech to enable people who are blind or visually impaired (VIB) to explore and edit three-dimensional structural chemical formulae. Chemical diagrams rep…
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GoDonnie: A Robot Programming Language to Improve Orientation and Mobility Skills in People Who are Visually Impaired
This demonstration paper presents GoDonnie, a text-based programming language designed to help people who are visually impaired (PVI) develop both computational thinking and orientation and mobility (O&M) skills simultaneously. GoDonnie is based on L…
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shapeCAD: An Accessible 3D Modelling Workflow for the Blind and Visually-Impaired Via 2.5D Shape Displays
This paper presents shapeCAD, an accessible 3D modelling workflow that enables people who are blind or visually impaired (BVI) to author, explore, and modify 3D models using a combination of declarative programming (OpenSCAD scripts) and a 2.5D tacti…
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Research to Market Transition of Mobile Assistive Technologies for People with Visual Impairments
This paper examines why so few mobile assistive technology research prototypes for people with visual impairments ever reach end users, and shares practical lessons from the authors’ experience developing and distributing three iOS apps through Every…
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Designing a Low-cost Finger Wearable Audio-tactile Device
This student research abstract describes the iterative design of ColorTact, a finger-worn wearable device that provides audio annotations when users explore tactile diagrams. The device addresses a fundamental limitation of conventional tactile graph…
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GraVVITAS 2.0: A Framework For Digital Accessible Content Provision
This demonstration paper presents GraVVITAS 2.0 (Graphics Viewer using Vibration Interactive Touch and Speech), a framework for making graphical information accessible to people with vision impairments on off-the-shelf mobile devices. The paper argue…
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A Tangible Math Game for Visually Impaired Children
This demonstration paper presents iCETA, an inclusive interactive system for math learning that enables visually impaired children to autonomously engage with and solve additive composition tasks (addition and subtraction) through tangible interactio…
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AfricaSign -- A Crowd-sourcing Platform for the Documentation of STEM Vocabulary in African Sign Languages
This demonstration paper presents AfricaSign, a web-based crowdsourcing platform designed to enable African Deaf communities to document their endangered sign languages, with a focus on early-grade and STEM vocabulary. Most African sign languages are…
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Comprehensive Accessibility of Equations by Visually Impaired
This doctoral consortium paper proposes an approach to improving the audio rendering of mathematical equations for people with visual impairments by introducing a complexity metric that adapts how equations are spoken based on their structural comple…