Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
77 results found tagged haptic feedback.
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Playing with Feeling: Exploring Vibrotactile Feedback and Aesthetic Experiences for Developing Haptic Wearables for Blind and Low Vision Music Learning
This paper explores how musical haptic wearables (MHWs) using vibrotactile feedback can support music learning for blind and low-vision (BLV) people, and investigates the role of material aesthetics in shaping the user experience of such devices. The…
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Understanding Challenges and Opportunities in Body Movement Education of People who are Blind or have Low Vision
This paper provides a comprehensive investigation of the challenges and opportunities in teaching body movement — including dance, sports, martial arts, yoga, and fitness — to people who are blind or have low vision (BLV). The researchers conducted a…
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PunchPulse: A Physically Demanding Virtual Reality Boxing Game Designed with, for and by Blind and Low-Vision Players
This paper presents PunchPulse, an open-source VR boxing exergame designed through a seven-month participatory co-design process with blind and low-vision (BLV) individuals to promote sustained moderate-to-vigorous physical activity (MVPA). BLV peopl…
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Sonic Agency: A Group Autoethnography of Technology-mediated Performance Practice by Deaf and Hard of Hearing Musicians
This paper presents a 15-month group autoethnography conducted by a mixed-hearing team of five researchers and musicians affiliated with CymaSpace, a Deaf-owned music and culture institution in Portland, Oregon. The study examines how d/Deaf and Hard…
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Vibration Or Voice? Enhancing EQ Information Accessibility for Blind Music Producers with Haptics
This paper investigates the use of vibrotactile feedback patterns (Tactons) as an alternative to screen readers for conveying equaliser (EQ) audio effect settings to blind and visually impaired (BVI) music producers working in Digital Audio Workstati…
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In Sync: Exploration of a Multi-sensory Artefact for Dance Accessibility with People who are Blind or Have Low Vision and Dance Teachers
This paper explores how a multi-sensory artefact combining spatialised audio and haptic feedback can support contemporary dance learning for people who are blind or have low vision (BLV). The system uses a Vicon motion tracking system to compare the …
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Accessible Nonverbal Cues to Support Conversations in VR for Blind and Low Vision People
This paper addresses the inaccessibility of nonverbal communication for blind and low-vision (BLV) users in social virtual reality environments. Social VR platforms like VRChat, Rec Room, and Meta Horizon Worlds rely heavily on avatar-mediated nonver…